[Churchofgaming] Next campaign, next Sunday...

lev at rpgreview.net lev at rpgreview.net
Tue Apr 28 23:41:14 UTC 2009


> Firstly, once the last bit of Gulliver's is done, does everyone want a
> time travel campaign?
> if so
> I have a good supply of GURPS stuff good this this kind of campaign.

Don't we all? :)

> However if we are going down this route are we going to have noe main
> ref  (with occasional guest refs) )or share the load a lot?

I think sharing it around could be enjoyable. A group of player/GMs with
one or two session episodes would really make the 'collaborative
storytelling' experiment interesting.

> If we are going to share the load then we need to work out what's in and
> what's out? Some of the items on the following list I'd want others I
> wouldn't but either one core ref decides or we all talk to get a clear
> consistent 'vision'.
> What is home's TL

How about TL8? That is advanced contemporary... Gives a feel of a solid
reality to return to.. Something like Torchwood/Dr. Who but with the "Time
Lords" being normal, albeit well trained, humans.

Also, to make use of a Blake's Seven theme, the PCs are part of a group
who have *stolen* Time Travel technology.. Because some nasty elements in
the official government project are using it for nefarious ends..

The Revisionists are within the system! And those who are trying to make
history stable are the rebels..

> how is time travel achieved?

Conversion of mass into photos, then use quantum tunnelling to get to
destination point - QT is the only known breach of special relativity that
we currently know of.

See; http://www.eurekalert.org/pub_releases/2007-08/ns-lst081607.php

> do we include the future?

You don't! At least according to theoretical physics, travel into the past
is a lot "easier".

Imagine that the conversion process is inherently unstable, and creates a
high degree of tension between the 'present' and the 'past', rather like a
giant elastic band (or, to get mythical, the 'silver cord' in astral
traveling) at a certain point the band 'snaps' the characters back to the
present.

In other words, each scenario would have it's own "time-limit"; the PCs
must achieve their objectives and stop the Revisionists before their time
runs out..


PS: Time traveller = "krononaut" :)





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