From harryw1602 at yahoo.co.uk  Sun Jul  4 11:39:40 2010
From: harryw1602 at yahoo.co.uk (harry woolley)
Date: Sun, 4 Jul 2010 11:39:40 +0000 (GMT)
Subject: [Runequest] recruteing for rpg club
Message-ID: <250654.1399.qm@web27503.mail.ukl.yahoo.com>

hi guys we are looking for knew? PC,s and DM,s at our club in the club in the northeast of britain neare newcastle,the club as been goeing for over 30 years but we are geting low on bodys so if any body knows or wants to join,we are in a permant room you can game all the time its a leiser centre so as all the fersilaties you need our proper time is 7 till 1030 on a thursday night but we or anybody as a memmber can come any time any day ,we also play any period.
???????????????? sorry about the spelling.
????????????????????????????????????????????? harry


      
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From grimer at me.com  Mon Jul  5 22:38:27 2010
From: grimer at me.com (grimer)
Date: Mon, 05 Jul 2010 18:38:27 -0400
Subject: [Runequest] RQ3 strike rank questions
Message-ID: <4F86CDFD-9B88-460D-A336-9CDD180EC2D6@me.com>

Hi all,

I have two questions about the AH (Deluxe) RQ3 rules that I would like to ask:

1. How long does it take a knocked-down (via knockback etc) character to stand back up? I have been using 3 SR but can't find the actual number anywhere.

2. In the "Melee Activities" section of the Combat chapter of the RQ3 Players Book, there is a strike rank calculation example: "Tostig is wounded on melee strike rank 4. His player immediately declares that Tostig is changing his Statement of Intent (costing 3 strike ranks) and will begin casting a Healing 4 spell. The spell will require 7 strike ranks to cast (Tostig's DEX strike rank modifier plus 1 per magic point in the spell). The spell will take effect on strike rank 1 of the next melee round."

Is this calculation correct? It seems to me the spell would go off on SR 4 of the next round (starting at SR 4, +3 for changing Statement of Intent, +7 for the actual casting). 

---
Thanks for any help or insight!
grimer



From lev at rpgreview.net  Wed Jul  7 10:37:41 2010
From: lev at rpgreview.net (Lev Lafayette)
Date: Wed, 07 Jul 2010 20:37:41 +1000
Subject: [Runequest] RQ3 strike rank questions
In-Reply-To: <4F86CDFD-9B88-460D-A336-9CDD180EC2D6@me.com>
References: <4F86CDFD-9B88-460D-A336-9CDD180EC2D6@me.com>
Message-ID: <1278499061.6490.99.camel@squirrel>

On Mon, 2010-07-05 at 18:38 -0400, grimer wrote:
> Hi all,
> 

Hi grimer,

> I have two questions about the AH (Deluxe) RQ3 rules that I would like
> to ask:
> 
> 1. How long does it take a knocked-down (via knockback etc) character
> to stand back up? I have been using 3 SR but can't find the actual
> number anywhere.

I would count it as six; prone to kneeling, kneeling to standing. Rather
like sheathing a weapon and drawing another (p47 Players Book)

> 
> 2. In the "Melee Activities" section of the Combat chapter of the RQ3
> Players Book, there is a strike rank calculation example: "Tostig is
> wounded on melee strike rank 4. His player immediately declares that
> Tostig is changing his Statement of Intent (costing 3 strike ranks)
> and will begin casting a Healing 4 spell. The spell will require 7
> strike ranks to cast (Tostig's DEX strike rank modifier plus 1 per
> magic point in the spell). The spell will take effect on strike rank 1
> of the next melee round."
> 
> Is this calculation correct? It seems to me the spell would go off on
> SR 4 of the next round (starting at SR 4, +3 for changing Statement of
> Intent, +7 for the actual casting). 

You are correct. The example is incorrect. And well spotted.

(Something that has always thrown me is that there are 10 strike ranks
per 12 second round. Our group has made it a 10 second round for
simplicity...)

All the best,


Lev




From soltakss at yahoo.com  Sat Jul 10 17:48:44 2010
From: soltakss at yahoo.com (Simon Phipp)
Date: Sat, 10 Jul 2010 10:48:44 -0700 (PDT)
Subject: [Runequest] Runequest Digest, Vol 27, Issue 3
In-Reply-To: <mailman.1.1278554430.25514.runequest_rpgreview.net@rpgreview.net>
References: <mailman.1.1278554430.25514.runequest_rpgreview.net@rpgreview.net>
Message-ID: <240303.87400.qm@web51003.mail.re2.yahoo.com>


Lev Lafayette:
> Hi grimer,
>
>> I have two questions about the AH (Deluxe) RQ3 rules that I would like
>> to ask:
>> 
>> 1. How long does it take a knocked-down (via knockback etc) character
>> to stand back up? I have been using 3 SR but can't find the actual
>> number anywhere.
>
> I would count it as six; prone to kneeling, kneeling to standing. Rather
> like sheathing a weapon and drawing another (p47 Players Book)

That makes sense. We used 3 SRs and an action. If you tried an 
Acrobatics/Tumbling roll then you'd probably be able to get up in 3SRs.


>> 2. In the "Melee Activities" section of the Combat chapter of the RQ3
>> Players Book, there is a strike rank calculation example: "Tostig is
>> wounded on melee strike rank 4. His player immediately declares that
>> Tostig is changing his Statement of Intent (costing 3 strike ranks)
>> and will begin casting a Healing 4 spell. The spell will require 7
>> strike ranks to cast (Tostig's DEX strike rank modifier plus 1 per
>> magic point in the spell). The spell will take effect on strike rank 1
>> of the next melee round."
>> 
>> Is this calculation correct? It seems to me the spell would go off on
>> SR 4 of the next round (starting at SR 4, +3 for changing Statement of
>> Intent, +7 for the actual casting). 

> You are correct. The example is incorrect. And well spotted.

Yes, the example seems to be starting from the start of the round rather than 
from the SR 4? blow.

> (Something that has always thrown me is that there are 10 strike ranks
> per 12 second round. Our group has made it a 10 second round for
> simplicity...)

We used 12 SRs per round, as in RQ2, but with the 3SR between action cost, so 
this allows more actions per round.

See Ya

Simon
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From shaw at caprica.com  Fri Jul  9 15:21:47 2010
From: shaw at caprica.com (Wayne Shaw)
Date: Fri, 09 Jul 2010 08:21:47 -0700
Subject: [Runequest] RQ3 strike rank questions
In-Reply-To: <4F86CDFD-9B88-460D-A336-9CDD180EC2D6@me.com>
References: <4F86CDFD-9B88-460D-A336-9CDD180EC2D6@me.com>
Message-ID: <201007091523.o69FMTkX071332@mail.caprica.com>

At 03:38 PM 7/5/2010, you wrote:
>Hi all,
>
>I have two questions about the AH (Deluxe) RQ3 rules that I would like to ask:
>
>1. How long does it take a knocked-down (via knockback etc) 
>character to stand back up? I have been using 3 SR but can't find 
>the actual number anywhere.

I don't think its spelled out, but that's what we used too.


>2. In the "Melee Activities" section of the Combat chapter of the 
>RQ3 Players Book, there is a strike rank calculation example: 
>"Tostig is wounded on melee strike rank 4. His player immediately 
>declares that Tostig is changing his Statement of Intent (costing 3 
>strike ranks) and will begin casting a Healing 4 spell. The spell 
>will require 7 strike ranks to cast (Tostig's DEX strike rank 
>modifier plus 1 per magic point in the spell). The spell will take 
>effect on strike rank 1 of the next melee round."
>
>Is this calculation correct? It seems to me the spell would go off 
>on SR 4 of the next round (starting at SR 4, +3 for changing 
>Statement of Intent, +7 for the actual casting).

I've forgotten if RQ3 had 10 or 12 strike rank rounds, but that's 
messed up either way.




From jurrubin at gmail.com  Sun Jul 11 14:12:26 2010
From: jurrubin at gmail.com (David Smart)
Date: Sun, 11 Jul 2010 09:12:26 -0500
Subject: [Runequest] RQ3 strike rank questions
In-Reply-To: <201007091523.o69FMTkX071332@mail.caprica.com>
References: <4F86CDFD-9B88-460D-A336-9CDD180EC2D6@me.com>
	<201007091523.o69FMTkX071332@mail.caprica.com>
Message-ID: <AANLkTilVvd5PfYQNzwHDFXO4OpLOpMYMMGL445r4s_dq@mail.gmail.com>

On Fri, Jul 9, 2010 at 10:21 AM, Wayne Shaw <shaw at caprica.com> wrote:

> At 03:38 PM 7/5/2010, you wrote:
>
>> Hi all,
>>
>> I have two questions about the AH (Deluxe) RQ3 rules that I would like to
>> ask:
>>
>> 1. How long does it take a knocked-down (via knockback etc) character to
>> stand back up? I have been using 3 SR but can't find the actual number
>> anywhere.
>>
>
> I don't think its spelled out, but that's what we used too.


It's spelled out somewhere 'cause that's what I've been using since I first
remember using it 'way back in the early 80's. Maybe in Chaosium's RQ2?


>  2. In the "Melee Activities" section of the Combat chapter of the RQ3
>> Players Book, there is a strike rank calculation example: "Tostig is wounded
>> on melee strike rank 4. His player immediately declares that Tostig is
>> changing his Statement of Intent (costing 3 strike ranks) and will begin
>> casting a Healing 4 spell. The spell will require 7 strike ranks to cast
>> (Tostig's DEX strike rank modifier plus 1 per magic point in the spell). The
>> spell will take effect on strike rank 1 of the next melee round."
>>
>> Is this calculation correct? It seems to me the spell would go off on SR 4
>> of the next round (starting at SR 4, +3 for changing Statement of Intent, +7
>> for the actual casting).
>>
>
> I've forgotten if RQ3 had 10 or 12 strike rank rounds, but that's messed up
> either way.
>
>
RQ3 used 10 SRs which equaled 12 seconds.
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From postmaster at runequest.za.org  Thu Jul 15 11:47:12 2010
From: postmaster at runequest.za.org (Tony Den)
Date: Thu, 15 Jul 2010 13:47:12 +0200
Subject: [Runequest] [RQ III] Binding Matrix Enchantment
Message-ID: <bf400e5edba31093d62b6e1e47cc3c69.squirrel@wwm.runequest.za.org>

Hi All

I have a concept I am toying with, thought I would throw it to the list
for comment.

Background:
The campaign I am running has the lead character cursed (lead as in only
surviving original member) and tasked with releasing some spirits - long
deceased soldiers bound to a place - so that they may find rest. They were
in turn bound there by a really powerful god king type in pre histroic
times (just after the god war on my world).

The God Kings:
I am thinking of some sort of long deceased race that somehow found a way
to bind a portion of a god inot a matrix type enchanntment (usually an
artifact). Thus lengtheneing their lives and making them very powerful,
but to their detramentrendering them infertile and eventually terminating
their race. Kind of like having under rods made or uranium:)

The concept:
Well two mainly. First one is being able to bind a portion of a god into a
matrix - IMO why not, if one has the power to do so. As its ancient and
long forgotten, I would not have to expain how. Secondly - the gods
themselves. Their worshipers are long gone, they have been forgotten, but
being gods can't really die. i was thinking something in the line of Small
Gods by Terry Pratchett. The key here is the portion that is bound, would
one assume it remains as powerful as the god was when bound, or due to its
nature will wax and wane with the gods own power.

Any thoughts?
tony




From bgecko at bigpond.com  Fri Jul 16 02:58:10 2010
From: bgecko at bigpond.com (Andrew)
Date: Fri, 16 Jul 2010 12:58:10 +1000
Subject: [Runequest] 1. [RQ III] Binding Matrix Enchantment (Tony Den)
References: <mailman.3.1279245611.29734.runequest_rpgreview.net@rpgreview.net>
Message-ID: <002001cb2492$b998b8d0$0200a8c0@userrw10mbti39>

Personally, I like the idea, as a high level, heroquest style game for 
experinced players. Harrek the Berserk bound a god (or portion there of) 
into its skin (the white bear skin he wears) so there is an in 
game/gloranthan precedent for it.

The hard part will be making the item powerful enough, without making it an 
uber item.

My gaming group are playing RQ2 with some 'house rules' and additions from 
RQ3. Once players get to Runelord/priest the game can have a tendency to get 
stuck and mired down in drawn out attack/parry and powerful attack spells vs 
high magical defence combats. Interesting items do a good job of mixing all 
that up we have found.

Andrew

>
> Today's Topics:
>
>   1. [RQ III] Binding Matrix Enchantment (Tony Den)

>
> Hi All
>
> I have a concept I am toying with, thought I would throw it to the list
> for comment.
>
> Background:
> The campaign I am running has the lead character cursed (lead as in only
> surviving original member) and tasked with releasing some spirits - long
> deceased soldiers bound to a place - so that they may find rest. They were
> in turn bound there by a really powerful god king type in pre histroic
> times (just after the god war on my world).
>
> The God Kings:
> I am thinking of some sort of long deceased race that somehow found a way
> to bind a portion of a god inot a matrix type enchanntment (usually an
> artifact). Thus lengtheneing their lives and making them very powerful,
> but to their detramentrendering them infertile and eventually terminating
> their race. Kind of like having under rods made or uranium:)
>
> The concept:
> Well two mainly. First one is being able to bind a portion of a god into a
> matrix - IMO why not, if one has the power to do so. As its ancient and
> long forgotten, I would not have to expain how. Secondly - the gods
> themselves. Their worshipers are long gone, they have been forgotten, but
> being gods can't really die. i was thinking something in the line of Small
> Gods by Terry Pratchett. The key here is the portion that is bound, would
> one assume it remains as powerful as the god was when bound, or due to its
> nature will wax and wane with the gods own power.
>
> Any thoughts?
> tony
>
>
>
>
> ------------------------------
>
> _______________________________________________
> Runequest mailing list
> Runequest at rpgreview.net
> http://rpgreview.net/mailman/listinfo/runequest_rpgreview.net
>
>
> End of Runequest Digest, Vol 27, Issue 6
> **************************************** 




From postmaster at runequest.za.org  Fri Jul 16 05:18:04 2010
From: postmaster at runequest.za.org (Tony Den)
Date: Fri, 16 Jul 2010 07:18:04 +0200
Subject: [Runequest] 1. [RQ III] Binding Matrix Enchantment (Tony Den)
In-Reply-To: <002001cb2492$b998b8d0$0200a8c0@userrw10mbti39>
References: <mailman.3.1279245611.29734.runequest_rpgreview.net@rpgreview.net>
	<002001cb2492$b998b8d0$0200a8c0@userrw10mbti39>
Message-ID: <a4c27ec79237d865c437d612ed57d8a6.squirrel@wwm.runequest.za.org>

Andrew wrote:
> Personally, I like the idea, as a high level, heroquest style game for
> experinced players. Harrek the Berserk bound a god (or portion there of)
> into its skin (the white bear skin he wears) so there is an in
> game/gloranthan precedent for it.
>
> The hard part will be making the item powerful enough, without making it
> an
> uber item.
>
> My gaming group are playing RQ2 with some 'house rules' and additions from
> RQ3. Once players get to Runelord/priest the game can have a tendency to
> get
> stuck and mired down in drawn out attack/parry and powerful attack spells
> vs
> high magical defence combats. Interesting items do a good job of mixing
> all
> that up we have found.
>
Thanks for the insights Andrew. Wasn't even aware of the Gloranthan
precedent - must brush up on my lore there:) I agree that one can little
afford uber items - especially on my world. I think I will go with the
items is as powerful as the portion of the bound gods current state. The
trick is the item is "curesed" and to remove the curse the god must be
released which in turn will rend the item useless. thus if they keep the
god bound, they have to minimise its power, kind of go around and say it
doesn't exist etc.




From styopa1 at gmail.com  Fri Jul 16 15:52:34 2010
From: styopa1 at gmail.com (Styopa)
Date: Fri, 16 Jul 2010 10:52:34 -0500
Subject: [Runequest] 1. [RQ III] Binding Matrix Enchantment (Tony Den)
In-Reply-To: <a4c27ec79237d865c437d612ed57d8a6.squirrel@wwm.runequest.za.org>
References: <mailman.3.1279245611.29734.runequest_rpgreview.net@rpgreview.net>
	<002001cb2492$b998b8d0$0200a8c0@userrw10mbti39>
	<a4c27ec79237d865c437d612ed57d8a6.squirrel@wwm.runequest.za.org>
Message-ID: <AANLkTil8eE0w1b0OAQCMELcwclaRvP1QY-rqlKe2m8Fp@mail.gmail.com>

>
> Andrew wrote:
> > Personally, I like the idea, as a high level, heroquest style game for
> > experinced players. Harrek the Berserk bound a god (or portion there of)
> > into its skin (the white bear skin he wears) so there is an in
> > game/gloranthan precedent for it.
> >
> Thanks for the insights Andrew. Wasn't even aware of the Gloranthan
> precedent - must brush up on my lore there:) I agree that one can little
> afford uber items - especially on my world. I think I will go with the
> items is as powerful as the portion of the bound gods current state. The
> trick is the item is "curesed" and to remove the curse the god must be
> released which in turn will rend the item useless. thus if they keep the
> god bound, they have to minimise its power, kind of go around and say it
> doesn't exist etc.
>

I've found that the best pre-emptive cure for overpowered items is
a) vagueness from the DM to what their powers really ARE ("You've bound a
portion of the winter god; do you REALLY know all the things you can do with
it?)
b) even once the powers are determined, a startling inability to control the
magnitude of the effect not to mention - blowback can be a bitch ("I know I
can generate a sort of AoE ice storm on a target...unfortunately, last time
I did it I missed my control roll and I caused an immediate hard frost
throughout the entire district even though it was Fire Season; my goodness
were those Orlanthi ticked when their shamans finally figured out who did
it...)

I'm not sure any god would be pleased to have a chunk of themselves tied up
in some material item; Harreck's power is such that he can keep slapping
down the uppity energies - is the player's?  I'd strongly recommend that you
watch Princess Mononoke (or Mononoke Hime, for purists) to see what it's
like to carry around a chunk of a GOD.

For example, IMG a long time party managed to get through Snake Pipe Hollow
and gain the Snake Pipe.  Given my constant reminders of the context of the
artifact, the opaqueness of it to magical investigations of its power (I'm
ruling that draconic magic is hard to elucidate by non-draconic means), and
the magnitude of it's history (It's the freakin' SNAKE PIPE), they've
carried that thing around for nearly a game year, never daring to even try
it.  Although they have contemplated it on a couple of instances where a
total-party-kill seemed imminent...they like the idea of (they believe)
perhaps summoning/annoying a True Dragon to immolate everything before they
all die....
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From easysamurai at gmail.com  Mon Jul 19 08:53:21 2010
From: easysamurai at gmail.com (Hola Hallo)
Date: Mon, 19 Jul 2010 10:53:21 +0200
Subject: [Runequest] [RQ III] - Is it possible to parry with a 1H spear?
Message-ID: <AANLkTinX7_Qcfsmi3QQffD7CLqtJAOFLb0EyW0oQTG2-@mail.gmail.com>

Hi everyone,

Last day my little brother asked me to create a RQ3 character for him. He is
a fan of Link, of the Zelda videogames, so he chose to create a green elf.
He is initiate of Aldrya and Yelmalio (Halamalao), and when he rolled for
the Yelmalio gift, he got the "90% to attack and parry with 1H spear".

But, wait a second, can you imagine someone parrying attacks with a 1H
spear?  O_O;

Should I change this for a 90% parry with shield?
Or just take the 2H-spear-90%-attack-and-parry gift instead?

What do you think?
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From lev at rpgreview.net  Mon Jul 19 09:22:15 2010
From: lev at rpgreview.net (Lev Lafayette)
Date: Mon, 19 Jul 2010 19:22:15 +1000
Subject: [Runequest] [RQ III] - Is it possible to parry with a 1H spear?
In-Reply-To: <AANLkTinX7_Qcfsmi3QQffD7CLqtJAOFLb0EyW0oQTG2-@mail.gmail.com>
References: <AANLkTinX7_Qcfsmi3QQffD7CLqtJAOFLb0EyW0oQTG2-@mail.gmail.com>
Message-ID: <1279531335.2676.6.camel@squirrel>

On Mon, 2010-07-19 at 10:53 +0200, Hola Hallo wrote:

> But, wait a second, can you imagine someone parrying attacks with a 1H
> spear?  O_O;
> 

Yes, just in the same way I can imagine someone parrying with a basic
thrusting sword....




From vikingjarl at gmail.com  Mon Jul 19 17:43:44 2010
From: vikingjarl at gmail.com (Sven Lugar)
Date: Mon, 19 Jul 2010 10:43:44 -0700
Subject: [Runequest] [RQ III] - Is it possible to parry with a 1H spear?
In-Reply-To: <AANLkTinX7_Qcfsmi3QQffD7CLqtJAOFLb0EyW0oQTG2-@mail.gmail.com>
References: <AANLkTinX7_Qcfsmi3QQffD7CLqtJAOFLb0EyW0oQTG2-@mail.gmail.com>
Message-ID: <4C448ED0.8040609@gmail.com>

Actually from the point of view of someone who has been fighting with 
Medieval Weapons since 1958 - Yes I can imagine it & have done it. I can 
tell you that the specific gift was added based on me & what I 
demonstrated during the writing of the game. Steve Perrin had watched a 
battle I had where I had lost my left arm during an SCA melee back in 
the mid-70's and proceeded to hold off 7 guys with just a short 
one-handed spear and still managed to take down 3 of them before my 
companions came up & finished the rest. Admittedly this was a very 
unusual case.

So it is as you can see a very valid skill. All that being said if you 
so desire then you could rationally limit it to "90% to attack and parry 
when armed with 1H spear & Hoplon (cult) shield". It depends on your 
vision of the scenario. It would be far more common for the attack to be 
with the spear & the parry with the shield & thus the player would lose 
the ability if not armed specifically with the cult shield & spear. How 
do you envision it?

Skol,
Sven

On 7/19/2010 1:53 AM, Hola Hallo wrote:
> Hi everyone,
>
> Last day my little brother asked me to create a RQ3 character for him. 
> He is a fan of Link, of the Zelda videogames, so he chose to create a 
> green elf. He is initiate of Aldrya and Yelmalio (Halamalao), and when 
> he rolled for the Yelmalio gift, he got the "90% to attack and parry 
> with 1H spear".
>
> But, wait a second, can you imagine someone parrying attacks with a 1H 
> spear?  O_O;
>
> Should I change this for a 90% parry with shield?
> Or just take the 2H-spear-90%-attack-and-parry gift instead?
>
> What do you think?
>
>
> _______________________________________________
> Runequest mailing list
> Runequest at rpgreview.net
> http://rpgreview.net/mailman/listinfo/runequest_rpgreview.net
>    

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From stolenbjorn at hotmail.com  Tue Jul 20 13:53:29 2010
From: stolenbjorn at hotmail.com (=?iso-8859-1?B?Qmr4cm4gQXJlIFN0+Gxlbg==?=)
Date: Tue, 20 Jul 2010 13:53:29 +0000
Subject: [Runequest] parrying with 1h-spear + hailing to the fatigue-rules
 based on reacent experience :)
In-Reply-To: <4C448ED0.8040609@gmail.com>
References: <AANLkTinX7_Qcfsmi3QQffD7CLqtJAOFLb0EyW0oQTG2-@mail.gmail.com>,
	<4C448ED0.8040609@gmail.com>
Message-ID: <BAY120-W268E76A1DA9D9F71FECF64BBA00@phx.gbl>


I see the right answer has been given allready, I just want to join in and confirm that a 1h. spear is perfectly possible to parry with. Fiore di Liberi even shows how you can parry a lance-attack with your own lance, it's pretty much the same consept as when you do "winden" with longsword

 

I'm just back from the re-enactmentbattle of Grunwald btw; here's a teaser from polish TV http://www.youtube.com/watch?v=efgKl20UK-c (the footage is not from this year's event). This year about 500 000 were watching, and we were about 3000 fighters on the field, 80 mounted, some 20 cannons, some 50 handguns, and some 100 archers on each side. The rest were fighting with polearms or 1h-swords. It was 42 degrees celcius when we fought, and I've now experienced in person how overheating is well reflected in the encumbrance-vs-fatigue-rules in RQ3!


 


Date: Mon, 19 Jul 2010 10:43:44 -0700
From: vikingjarl at gmail.com
To: runequest at rpgreview.net
Subject: Re: [Runequest] [RQ III] - Is it possible to parry with a 1H spear?

Actually from the point of view of someone who has been fighting with Medieval Weapons since 1958 - Yes I can imagine it & have done it. I can tell you that the specific gift was added based on me & what I demonstrated during the writing of the game. Steve Perrin had watched a battle I had where I had lost my left arm during an SCA melee back in the mid-70's and proceeded to hold off 7 guys with just a short one-handed spear and still managed to take down 3 of them before my companions came up & finished the rest. Admittedly this was a very unusual case.

So it is as you can see a very valid skill. All that being said if you so desire then you could rationally limit it to "90% to attack and parry when armed with 1H spear & Hoplon (cult) shield". It depends on your vision of the scenario. It would be far more common for the attack to be with the spear & the parry with the shield & thus the player would lose the ability if not armed specifically with the cult shield & spear. How do you envision it?

Skol,
Sven

On 7/19/2010 1:53 AM, Hola Hallo wrote: 
Hi everyone,

Last day my little brother asked me to create a RQ3 character for him. He is a fan of Link, of the Zelda videogames, so he chose to create a green elf. He is initiate of Aldrya and Yelmalio (Halamalao), and when he rolled for the Yelmalio gift, he got the "90% to attack and parry with 1H spear". 

But, wait a second, can you imagine someone parrying attacks with a 1H spear?  O_O;

Should I change this for a 90% parry with shield?
Or just take the 2H-spear-90%-attack-and-parry gift instead?

What do you think?

_______________________________________________
Runequest mailing list
Runequest at rpgreview.net
http://rpgreview.net/mailman/listinfo/runequest_rpgreview.net
  
 		 	   		  
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From easysamurai at gmail.com  Thu Jul 22 14:42:26 2010
From: easysamurai at gmail.com (Hola Hallo)
Date: Thu, 22 Jul 2010 16:42:26 +0200
Subject: [Runequest] Runequest Digest, Vol 27, Issue 9
In-Reply-To: <mailman.1.1279677610.24686.runequest_rpgreview.net@rpgreview.net>
References: <mailman.1.1279677610.24686.runequest_rpgreview.net@rpgreview.net>
Message-ID: <AANLkTikxX-rajMorcbG9fU8y3c2y4sAhEu5BQNmvnXvO@mail.gmail.com>

Hi everyone,

Thanks *a lot* for your replies!!!  [?]

However, the examples you mention of parrying with a 1H spear don't seem to
apply in the case of this character (please correct me if I'm wrong). For
example, Bj?rn has been kind to mention how there are historic precedents of
parrying with a lance, but this elf character is basically going to fight on
foot. Sven has mentioned his own experience, but parrying with his 1H spear
was a desperate case. I mean, there doesn't seem be any precedent of
infantry being trained to attack *and parry* with a 1H spear. Therefore, I
think I'll go with Sven's suggestion of giving the charachter a 90% shield
parry instead. It just seems more logical for a god such as Yelmalio to give
his worshippers proficiency in the spear-and-hoplon combat style rather than
a weird proficiency in spear parry.



2010/7/21 <runequest-request at rpgreview.net>

> Send Runequest mailing list submissions to
>        runequest at rpgreview.net
>
> To subscribe or unsubscribe via the World Wide Web, visit
>        http://rpgreview.net/mailman/listinfo/runequest_rpgreview.net
> or, via email, send a message with subject or body 'help' to
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> You can reach the person managing the list at
>        runequest-owner at rpgreview.net
>
> When replying, please edit your Subject line so it is more specific
> than "Re: Contents of Runequest digest..."
>
>
> Today's Topics:
>
>   1. parrying with 1h-spear + hailing to the fatigue-rules based
>      on reacent experience :) (Bj?rn Are St?len)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Tue, 20 Jul 2010 13:53:29 +0000
> From: Bj?rn Are St?len <stolenbjorn at hotmail.com>
> To: Rune Quest mailgruppe <runequest at rpgreview.net>
> Subject: [Runequest] parrying with 1h-spear + hailing to the
>        fatigue-rules based on reacent experience :)
> Message-ID: <BAY120-W268E76A1DA9D9F71FECF64BBA00 at phx.gbl>
> Content-Type: text/plain; charset="iso-8859-1"
>
>
> I see the right answer has been given allready, I just want to join in and
> confirm that a 1h. spear is perfectly possible to parry with. Fiore di
> Liberi even shows how you can parry a lance-attack with your own lance, it's
> pretty much the same consept as when you do "winden" with longsword
>
>
>
> I'm just back from the re-enactmentbattle of Grunwald btw; here's a teaser
> from polish TV http://www.youtube.com/watch?v=efgKl20UK-c (the footage is
> not from this year's event). This year about 500 000 were watching, and we
> were about 3000 fighters on the field, 80 mounted, some 20 cannons, some 50
> handguns, and some 100 archers on each side. The rest were fighting with
> polearms or 1h-swords. It was 42 degrees celcius when we fought, and I've
> now experienced in person how overheating is well reflected in the
> encumbrance-vs-fatigue-rules in RQ3!
>
>
>
>
>
> Date: Mon, 19 Jul 2010 10:43:44 -0700
> From: vikingjarl at gmail.com
> To: runequest at rpgreview.net
> Subject: Re: [Runequest] [RQ III] - Is it possible to parry with a 1H
> spear?
>
> Actually from the point of view of someone who has been fighting with
> Medieval Weapons since 1958 - Yes I can imagine it & have done it. I can
> tell you that the specific gift was added based on me & what I demonstrated
> during the writing of the game. Steve Perrin had watched a battle I had
> where I had lost my left arm during an SCA melee back in the mid-70's and
> proceeded to hold off 7 guys with just a short one-handed spear and still
> managed to take down 3 of them before my companions came up & finished the
> rest. Admittedly this was a very unusual case.
>
> So it is as you can see a very valid skill. All that being said if you so
> desire then you could rationally limit it to "90% to attack and parry when
> armed with 1H spear & Hoplon (cult) shield". It depends on your vision of
> the scenario. It would be far more common for the attack to be with the
> spear & the parry with the shield & thus the player would lose the ability
> if not armed specifically with the cult shield & spear. How do you envision
> it?
>
> Skol,
> Sven
>
> On 7/19/2010 1:53 AM, Hola Hallo wrote:
> Hi everyone,
>
> Last day my little brother asked me to create a RQ3 character for him. He
> is a fan of Link, of the Zelda videogames, so he chose to create a green
> elf. He is initiate of Aldrya and Yelmalio (Halamalao), and when he rolled
> for the Yelmalio gift, he got the "90% to attack and parry with 1H spear".
>
> But, wait a second, can you imagine someone parrying attacks with a 1H
> spear?  O_O;
>
> Should I change this for a 90% parry with shield?
> Or just take the 2H-spear-90%-attack-and-parry gift instead?
>
> What do you think?
>
> _______________________________________________
> Runequest mailing list
> Runequest at rpgreview.net
> http://rpgreview.net/mailman/listinfo/runequest_rpgreview.net
>
>
> _________________________________________________________________
> Hotmail: Free, trusted and rich email service.
> https://signup.live.com/signup.aspx?id=60969
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> ------------------------------
>
> _______________________________________________
> Runequest mailing list
> Runequest at rpgreview.net
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>
> End of Runequest Digest, Vol 27, Issue 9
> ****************************************
>
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From snarks at gmail.com  Thu Jul 22 15:07:28 2010
From: snarks at gmail.com (Phil Hibbs)
Date: Thu, 22 Jul 2010 16:07:28 +0100
Subject: [Runequest] Runequest Digest, Vol 27, Issue 9
In-Reply-To: <AANLkTikxX-rajMorcbG9fU8y3c2y4sAhEu5BQNmvnXvO@mail.gmail.com>
References: <mailman.1.1279677610.24686.runequest_rpgreview.net@rpgreview.net>
	<AANLkTikxX-rajMorcbG9fU8y3c2y4sAhEu5BQNmvnXvO@mail.gmail.com>
Message-ID: <AANLkTikx3oxXK6k4jd90ue1yR5tZW-Y3Z-u7mZR9AF7K@mail.gmail.com>

Thinking mythically, I can see why a Gift might ignore the fact that
Yelmalion warriors use spear-and-shield. Circular shields represent the sun.
If the rationale for the gift were based upon some myth from the Great
Darkness, then Yelmalio would not have had a shield at the time, as the sun
was dead and so shields would be no use. Shields are used nowadays because
the Sun is back and can therefore be called upon, but myths can often be
out-of-date and anachronistic.

Phil Hibbs.
-- 
Don't you just hate self-referential sigs?
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From dtl at internode.on.net  Thu Jul 22 15:25:51 2010
From: dtl at internode.on.net (Dale Long)
Date: Fri, 23 Jul 2010 00:55:51 +0930
Subject: [Runequest] Runequest Digest, Vol 27, Issue 9
In-Reply-To: <AANLkTikx3oxXK6k4jd90ue1yR5tZW-Y3Z-u7mZR9AF7K@mail.gmail.com>
References: <mailman.1.1279677610.24686.runequest_rpgreview.net@rpgreview.net>	<AANLkTikxX-rajMorcbG9fU8y3c2y4sAhEu5BQNmvnXvO@mail.gmail.com>
	<AANLkTikx3oxXK6k4jd90ue1yR5tZW-Y3Z-u7mZR9AF7K@mail.gmail.com>
Message-ID: <4C4862FF.4020107@internode.on.net>

On 23/07/2010 12:37 AM, Phil Hibbs wrote:
> Thinking mythically, I can see why a Gift might ignore the fact that 
> Yelmalion warriors use spear-and-shield. Circular shields represent 
> the sun. If the rationale for the gift were based upon some myth from 
> the Great Darkness, then Yelmalio would not have had a shield at the 
> time, as the sun was dead and so shields would be no use. Shields are 
> used nowadays because the Sun is back and can therefore be called 
> upon, but myths can often be out-of-date and anachronistic.

Also note that spears and arrows are derived from the sun's rays (as 
described in various myths).

Dale.



From vikingjarl at gmail.com  Thu Jul 22 16:52:08 2010
From: vikingjarl at gmail.com (Sven Lugar)
Date: Thu, 22 Jul 2010 09:52:08 -0700
Subject: [Runequest] Runequest Digest, Vol 27, Issue 9
In-Reply-To: <AANLkTikxX-rajMorcbG9fU8y3c2y4sAhEu5BQNmvnXvO@mail.gmail.com>
References: <mailman.1.1279677610.24686.runequest_rpgreview.net@rpgreview.net>
	<AANLkTikxX-rajMorcbG9fU8y3c2y4sAhEu5BQNmvnXvO@mail.gmail.com>
Message-ID: <4C487738.50908@gmail.com>

Thank you, it wasn't so desperate as it was unusual, but your point is 
valid since it wasn't my first choice combination. Also remember my 
suggestion was that the 90% shield parry only applies when the character 
is armed with the cult shield (a Hoplon if I recall correctly) and 1 
handed spear together. the 90% shield parry would not apply if he was 
armed with the Hoplon and a sword, or a kite shield and a 1 handed 
spear, or any other combination. That would fit with the whole Yelmalio 
thing even though it adds a wrinkle of having to maintain two shield 
stats or arbitrarily halving the shield parry stat.

Skol,
Sven
On 7/22/2010 7:42 AM, Hola Hallo wrote:
> Hi everyone,
>
> Thanks *a lot* for your replies!!!
>
> However, the examples you mention of parrying with a 1H spear don't 
> seem to apply in the case of this character (please correct me if I'm 
> wrong). For example, Bj?rn has been kind to mention how there are 
> historic precedents of parrying with a lance, but this elf character 
> is basically going to fight on foot. Sven has mentioned his own 
> experience, but parrying with his 1H spear was a desperate case. I 
> mean, there doesn't seem be any precedent of infantry being trained to 
> attack /and parry/ with a 1H spear. Therefore, I think I'll go with 
> Sven's suggestion of giving the charachter a 90% shield parry instead. 
> It just seems more logical for a god such as Yelmalio to give his 
> worshippers proficiency in the spear-and-hoplon combat style rather 
> than a weird proficiency in spear parry.
>
>
>
> 2010/7/21 <runequest-request at rpgreview.net 
> <mailto:runequest-request at rpgreview.net>>
>
>     Send Runequest mailing list submissions to
>     runequest at rpgreview.net <mailto:runequest at rpgreview.net>
>
>     To subscribe or unsubscribe via the World Wide Web, visit
>     http://rpgreview.net/mailman/listinfo/runequest_rpgreview.net
>     or, via email, send a message with subject or body 'help' to
>     runequest-request at rpgreview.net
>     <mailto:runequest-request at rpgreview.net>
>
>     You can reach the person managing the list at
>     runequest-owner at rpgreview.net <mailto:runequest-owner at rpgreview.net>
>
>     When replying, please edit your Subject line so it is more specific
>     than "Re: Contents of Runequest digest..."
>
>
>     Today's Topics:
>
>       1. parrying with 1h-spear + hailing to the fatigue-rules based
>          on reacent experience :) (Bj?rn Are St?len)
>
>
>     ----------------------------------------------------------------------
>
>     Message: 1
>     Date: Tue, 20 Jul 2010 13:53:29 +0000
>     From: Bj?rn Are St?len <stolenbjorn at hotmail.com
>     <mailto:stolenbjorn at hotmail.com>>
>     To: Rune Quest mailgruppe <runequest at rpgreview.net
>     <mailto:runequest at rpgreview.net>>
>     Subject: [Runequest] parrying with 1h-spear + hailing to the
>            fatigue-rules based on reacent experience :)
>     Message-ID: <BAY120-W268E76A1DA9D9F71FECF64BBA00 at phx.gbl>
>     Content-Type: text/plain; charset="iso-8859-1"
>
>
>     I see the right answer has been given allready, I just want to
>     join in and confirm that a 1h. spear is perfectly possible to
>     parry with. Fiore di Liberi even shows how you can parry a
>     lance-attack with your own lance, it's pretty much the same
>     consept as when you do "winden" with longsword
>
>
>
>     I'm just back from the re-enactmentbattle of Grunwald btw; here's
>     a teaser from polish TV http://www.youtube.com/watch?v=efgKl20UK-c
>     (the footage is not from this year's event). This year about 500
>     000 were watching, and we were about 3000 fighters on the field,
>     80 mounted, some 20 cannons, some 50 handguns, and some 100
>     archers on each side. The rest were fighting with polearms or
>     1h-swords. It was 42 degrees celcius when we fought, and I've now
>     experienced in person how overheating is well reflected in the
>     encumbrance-vs-fatigue-rules in RQ3!
>
>
>
>
>
>     Date: Mon, 19 Jul 2010 10:43:44 -0700
>     From: vikingjarl at gmail.com <mailto:vikingjarl at gmail.com>
>     To: runequest at rpgreview.net <mailto:runequest at rpgreview.net>
>     Subject: Re: [Runequest] [RQ III] - Is it possible to parry with a
>     1H spear?
>
>     Actually from the point of view of someone who has been fighting
>     with Medieval Weapons since 1958 - Yes I can imagine it & have
>     done it. I can tell you that the specific gift was added based on
>     me & what I demonstrated during the writing of the game. Steve
>     Perrin had watched a battle I had where I had lost my left arm
>     during an SCA melee back in the mid-70's and proceeded to hold off
>     7 guys with just a short one-handed spear and still managed to
>     take down 3 of them before my companions came up & finished the
>     rest. Admittedly this was a very unusual case.
>
>     So it is as you can see a very valid skill. All that being said if
>     you so desire then you could rationally limit it to "90% to attack
>     and parry when armed with 1H spear & Hoplon (cult) shield". It
>     depends on your vision of the scenario. It would be far more
>     common for the attack to be with the spear & the parry with the
>     shield & thus the player would lose the ability if not armed
>     specifically with the cult shield & spear. How do you envision it?
>
>     Skol,
>     Sven
>
>     On 7/19/2010 1:53 AM, Hola Hallo wrote:
>     Hi everyone,
>
>     Last day my little brother asked me to create a RQ3 character for
>     him. He is a fan of Link, of the Zelda videogames, so he chose to
>     create a green elf. He is initiate of Aldrya and Yelmalio
>     (Halamalao), and when he rolled for the Yelmalio gift, he got the
>     "90% to attack and parry with 1H spear".
>
>     But, wait a second, can you imagine someone parrying attacks with
>     a 1H spear?  O_O;
>
>     Should I change this for a 90% parry with shield?
>     Or just take the 2H-spear-90%-attack-and-parry gift instead?
>
>     What do you think?
>

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From stolenbjorn at hotmail.com  Thu Jul 22 17:14:54 2010
From: stolenbjorn at hotmail.com (=?iso-8859-1?B?Qmr4cm4gQXJlIFN0+Gxlbg==?=)
Date: Thu, 22 Jul 2010 17:14:54 +0000
Subject: [Runequest] Runequest Digest, Vol 27, Issue 9
In-Reply-To: <AANLkTikxX-rajMorcbG9fU8y3c2y4sAhEu5BQNmvnXvO@mail.gmail.com>
References: <mailman.1.1279677610.24686.runequest_rpgreview.net@rpgreview.net>,
	<AANLkTikxX-rajMorcbG9fU8y3c2y4sAhEu5BQNmvnXvO@mail.gmail.com>
Message-ID: <BAY120-W21A05C273D916EC17F0A30BBA20@phx.gbl>


For a yelmalio, shields are perhaps valid, and by all means, it's your game and you do what you find is best for your game but I hope you trust us when we say that spear-parries are just as valid and logical as spear-attacks. Don't let your (asumed) ignorance in historical combat-logic be why you drop the 1h-spear-parry-skill! If you choose to drop it for a shield-parry-skill, let it be because you think it will be the coolest consept, the thing for a yelmalio, or whatever. I myself have studied the medieval martial manual from Fiore di Liberi for some 8 years now, in addition to knowing a thing or two on I-33, Talhoffer, Ringeck and D?bringer. It's hard to explain combat with text (especially when english is not your native thounge), but I'll give it a try anyway.

 

Say someone wants to chop you with a sword, and you have a 1h spear. You don't parry in this case, as you strike first (reflected in rq3 rules with strike-ranks). If he happens to be so quick that he gets first strike, or if he have succeeded in closing in on you, you then parry. 

There are two main ways of parrying with a 1h.spear: 

 

You can do as shown in this authentic medieval picture: http://www.thearma.org/Manuals/Gladiatoria/12.jpg (place the base of the spear in the ground in front of you, keeping the spear vertical; in this way you get a strong-if static-defence that you can follow up by stepping in to grapple or to attack with another weapon)

 

Or you can do as shown here: http://www.thearma.org/pdf/dlr1.jpg (what the dude do in the lower-right corner with a 1h-sword is just as plausible with a 1h spear; you offset the attackers blade and thrust him in the face)
 

PS, I'm not trying to be rude or sound angry, blame it on my medicore english-skill, and passion on this topic :)


Date: Thu, 22 Jul 2010 16:42:26 +0200
From: easysamurai at gmail.com
To: runequest at rpgreview.net
Subject: Re: [Runequest] Runequest Digest, Vol 27, Issue 9

Hi everyone,

Thanks a lot for your replies!!!  

However, the examples you mention of parrying with a 1H spear don't seem to apply in the case of this character (please correct me if I'm wrong). For example, Bj?rn has been kind to mention how there are historic precedents of parrying with a lance, but this elf character is basically going to fight on foot. Sven has mentioned his own experience, but parrying with his 1H spear was a desperate case. I mean, there doesn't seem be any precedent of infantry being trained to attack and parry with a 1H spear. Therefore, I think I'll go with Sven's suggestion of giving the charachter a 90% shield parry instead. It just seems more logical for a god such as Yelmalio to give his worshippers proficiency in the spear-and-hoplon combat style rather than a weird proficiency in spear parry.




2010/7/21 <runequest-request at rpgreview.net>

Send Runequest mailing list submissions to
       runequest at rpgreview.net

To subscribe or unsubscribe via the World Wide Web, visit
       http://rpgreview.net/mailman/listinfo/runequest_rpgreview.net
or, via email, send a message with subject or body 'help' to
       runequest-request at rpgreview.net

You can reach the person managing the list at
       runequest-owner at rpgreview.net

When replying, please edit your Subject line so it is more specific
than "Re: Contents of Runequest digest..."


Today's Topics:

  1. parrying with 1h-spear + hailing to the fatigue-rules based
     on reacent experience :) (Bj?rn Are St?len)


----------------------------------------------------------------------

Message: 1
Date: Tue, 20 Jul 2010 13:53:29 +0000
From: Bj?rn Are St?len <stolenbjorn at hotmail.com>
To: Rune Quest mailgruppe <runequest at rpgreview.net>
Subject: [Runequest] parrying with 1h-spear + hailing to the
       fatigue-rules based on reacent experience :)
Message-ID: <BAY120-W268E76A1DA9D9F71FECF64BBA00 at phx.gbl>
Content-Type: text/plain; charset="iso-8859-1"


I see the right answer has been given allready, I just want to join in and confirm that a 1h. spear is perfectly possible to parry with. Fiore di Liberi even shows how you can parry a lance-attack with your own lance, it's pretty much the same consept as when you do "winden" with longsword



I'm just back from the re-enactmentbattle of Grunwald btw; here's a teaser from polish TV http://www.youtube.com/watch?v=efgKl20UK-c (the footage is not from this year's event). This year about 500 000 were watching, and we were about 3000 fighters on the field, 80 mounted, some 20 cannons, some 50 handguns, and some 100 archers on each side. The rest were fighting with polearms or 1h-swords. It was 42 degrees celcius when we fought, and I've now experienced in person how overheating is well reflected in the encumbrance-vs-fatigue-rules in RQ3!





Date: Mon, 19 Jul 2010 10:43:44 -0700
From: vikingjarl at gmail.com
To: runequest at rpgreview.net
Subject: Re: [Runequest] [RQ III] - Is it possible to parry with a 1H spear?

Actually from the point of view of someone who has been fighting with Medieval Weapons since 1958 - Yes I can imagine it & have done it. I can tell you that the specific gift was added based on me & what I demonstrated during the writing of the game. Steve Perrin had watched a battle I had where I had lost my left arm during an SCA melee back in the mid-70's and proceeded to hold off 7 guys with just a short one-handed spear and still managed to take down 3 of them before my companions came up & finished the rest. Admittedly this was a very unusual case.

So it is as you can see a very valid skill. All that being said if you so desire then you could rationally limit it to "90% to attack and parry when armed with 1H spear & Hoplon (cult) shield". It depends on your vision of the scenario. It would be far more common for the attack to be with the spear & the parry with the shield & thus the player would lose the ability if not armed specifically with the cult shield & spear. How do you envision it?

Skol,
Sven

On 7/19/2010 1:53 AM, Hola Hallo wrote:
Hi everyone,

Last day my little brother asked me to create a RQ3 character for him. He is a fan of Link, of the Zelda videogames, so he chose to create a green elf. He is initiate of Aldrya and Yelmalio (Halamalao), and when he rolled for the Yelmalio gift, he got the "90% to attack and parry with 1H spear".

But, wait a second, can you imagine someone parrying attacks with a 1H spear?  O_O;

Should I change this for a 90% parry with shield?
Or just take the 2H-spear-90%-attack-and-parry gift instead?

What do you think?

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End of Runequest Digest, Vol 27, Issue 9
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From vikingjarl at gmail.com  Thu Jul 22 17:51:35 2010
From: vikingjarl at gmail.com (Sven Lugar)
Date: Thu, 22 Jul 2010 10:51:35 -0700
Subject: [Runequest] Runequest Digest, Vol 27, Issue 9
In-Reply-To: <BAY120-W21A05C273D916EC17F0A30BBA20@phx.gbl>
References: <mailman.1.1279677610.24686.runequest_rpgreview.net@rpgreview.net>,
	<AANLkTikxX-rajMorcbG9fU8y3c2y4sAhEu5BQNmvnXvO@mail.gmail.com>
	<BAY120-W21A05C273D916EC17F0A30BBA20@phx.gbl>
Message-ID: <4C488527.50200@gmail.com>

Bjorn is quite correct (your English is quite fine btw - better than my 
Swedish by a long shot) and with some good source material as well. Also 
there is no reason a 1 handed spear can't be used 2 handed actually. 
It's just a shorter lighter spear that is primarily used with a shield 
in the offhand. Sometimes it is best to go with a substitute as I 
suggested /(This very argument btw was discussed during the original 
writing of Runequest after my incident and several similar episodes from 
a variety of folks)/ because a GM may need to explain what is going on 
or at the very least understand the fighting style enough to describe 
and run situations plausibly.
Skol,
Sven

On 7/22/2010 10:14 AM, Bj?rn Are St?len wrote:
> For a yelmalio, shields are perhaps valid, and by all means, it's your 
> game and you do what you find is best for your game but I hope you 
> trust us when we say that spear-parries are just as valid and logical 
> as spear-attacks. Don't let your (asumed) ignorance in historical 
> combat-logic be why you drop the 1h-spear-parry-skill! If you choose 
> to drop it for a shield-parry-skill, let it be because you think 
> it will be the coolest consept, the thing for a yelmalio, or 
> whatever. I myself have studied the medieval martial manual from Fiore 
> di Liberi for some 8 years now, in addition to knowing a thing or two 
> on I-33, Talhoffer, Ringeck and D?bringer. It's hard to explain combat 
> with text (especially when english is not your native thounge), but 
> I'll give it a try anyway.
>
> Say someone wants to chop you with a sword, and you have a 1h spear. 
> You don't parry in this case, as you strike first (reflected in rq3 
> rules with strike-ranks). If he happens to be so quick that he gets 
> first strike, or if he have succeeded in closing in on you, you 
> then parry.
> There are two main ways of parrying with a 1h.spear:
>
> You can do as shown in this authentic medieval picture: 
> http://www.thearma.org/Manuals/Gladiatoria/12.jpg (place the base of 
> the spear in the ground in front of you, keeping the spear vertical; 
> in this way you get a strong-if static-defence that you can follow up 
> by stepping in to grapple or to attack with another weapon)
>
> Or you can do as shown here: http://www.thearma.org/pdf/dlr1.jpg (what 
> the dude do in the lower-right corner with a 1h-sword is just as 
> plausible with a 1h spear; you offset the attackers blade and thrust 
> him in the face)
>
> PS, I'm not trying to be rude or sound angry, blame it on my medicore 
> english-skill, and passion on this topic :)
> ------------------------------------------------------------------------
>
...snip...
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From bgecko at bigpond.com  Fri Jul 23 09:32:56 2010
From: bgecko at bigpond.com (Andrew)
Date: Fri, 23 Jul 2010 19:32:56 +1000
Subject: [Runequest] Runequest Digest, Vol 27, Issue 10
References: <mailman.98.1279817535.4377.runequest_rpgreview.net@rpgreview.net>
Message-ID: <001001cb2a4a$08b22430$0200a8c0@userrw10mbti39>

Ultimately, this is a fantasy game.

Real life doesn't apply to be honest. Otherwise I'd cast sureshot on every 
cricket ball I threw!

If you aren;t happy with 1H Spear Parry, then don't use it. In my game, 
Spear parry is perfectly acceptable. If you are looking for a video 
demontration, then the final fight scene in hellboy 2 gives some indication 
of expert spear use (I and 2 H).

My 2 cents!


----- Original Message ----- 
From: <runequest-request at rpgreview.net>
To: <runequest at rpgreview.net>
Sent: Friday, July 23, 2010 2:52 AM
Subject: Runequest Digest, Vol 27, Issue 10


> Send Runequest mailing list submissions to
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> Today's Topics:
>
>   1. Re: Runequest Digest, Vol 27, Issue 9 (Hola Hallo)
>   2. Re: Runequest Digest, Vol 27, Issue 9 (Phil Hibbs)
>   3. Re: Runequest Digest, Vol 27, Issue 9 (Dale Long)
>   4. Re: Runequest Digest, Vol 27, Issue 9 (Sven Lugar)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Thu, 22 Jul 2010 16:42:26 +0200
> From: Hola Hallo <easysamurai at gmail.com>
> To: runequest at rpgreview.net
> Subject: Re: [Runequest] Runequest Digest, Vol 27, Issue 9
> Message-ID:
> <AANLkTikxX-rajMorcbG9fU8y3c2y4sAhEu5BQNmvnXvO at mail.gmail.com>
> Content-Type: text/plain; charset="iso-8859-1"
>
> Hi everyone,
>
> Thanks *a lot* for your replies!!!  [?]
>
> However, the examples you mention of parrying with a 1H spear don't seem 
> to
> apply in the case of this character (please correct me if I'm wrong). For
> example, Bj?rn has been kind to mention how there are historic precedents 
> of
> parrying with a lance, but this elf character is basically going to fight 
> on
> foot. Sven has mentioned his own experience, but parrying with his 1H 
> spear
> was a desperate case. I mean, there doesn't seem be any precedent of
> infantry being trained to attack *and parry* with a 1H spear. Therefore, I
> think I'll go with Sven's suggestion of giving the charachter a 90% shield
> parry instead. It just seems more logical for a god such as Yelmalio to 
> give
> his worshippers proficiency in the spear-and-hoplon combat style rather 
> than
> a weird proficiency in spear parry.
>
>
>
> 2010/7/21 <runequest-request at rpgreview.net>
>
>> Send Runequest mailing list submissions to
>>        runequest at rpgreview.net
>>
>> To subscribe or unsubscribe via the World Wide Web, visit
>>        http://rpgreview.net/mailman/listinfo/runequest_rpgreview.net
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>> When replying, please edit your Subject line so it is more specific
>> than "Re: Contents of Runequest digest..."
>>
>>
>> Today's Topics:
>>
>>   1. parrying with 1h-spear + hailing to the fatigue-rules based
>>      on reacent experience :) (Bj?rn Are St?len)
>>
>>
>> ----------------------------------------------------------------------
>>
>> Message: 1
>> Date: Tue, 20 Jul 2010 13:53:29 +0000
>> From: Bj?rn Are St?len <stolenbjorn at hotmail.com>
>> To: Rune Quest mailgruppe <runequest at rpgreview.net>
>> Subject: [Runequest] parrying with 1h-spear + hailing to the
>>        fatigue-rules based on reacent experience :)
>> Message-ID: <BAY120-W268E76A1DA9D9F71FECF64BBA00 at phx.gbl>
>> Content-Type: text/plain; charset="iso-8859-1"
>>
>>
>> I see the right answer has been given allready, I just want to join in 
>> and
>> confirm that a 1h. spear is perfectly possible to parry with. Fiore di
>> Liberi even shows how you can parry a lance-attack with your own lance, 
>> it's
>> pretty much the same consept as when you do "winden" with longsword
>>
>>
>>
>> I'm just back from the re-enactmentbattle of Grunwald btw; here's a 
>> teaser
>> from polish TV http://www.youtube.com/watch?v=efgKl20UK-c (the footage is
>> not from this year's event). This year about 500 000 were watching, and 
>> we
>> were about 3000 fighters on the field, 80 mounted, some 20 cannons, some 
>> 50
>> handguns, and some 100 archers on each side. The rest were fighting with
>> polearms or 1h-swords. It was 42 degrees celcius when we fought, and I've
>> now experienced in person how overheating is well reflected in the
>> encumbrance-vs-fatigue-rules in RQ3!
>>
>>
>>
>>
>>
>> Date: Mon, 19 Jul 2010 10:43:44 -0700
>> From: vikingjarl at gmail.com
>> To: runequest at rpgreview.net
>> Subject: Re: [Runequest] [RQ III] - Is it possible to parry with a 1H
>> spear?
>>
>> Actually from the point of view of someone who has been fighting with
>> Medieval Weapons since 1958 - Yes I can imagine it & have done it. I can
>> tell you that the specific gift was added based on me & what I 
>> demonstrated
>> during the writing of the game. Steve Perrin had watched a battle I had
>> where I had lost my left arm during an SCA melee back in the mid-70's and
>> proceeded to hold off 7 guys with just a short one-handed spear and still
>> managed to take down 3 of them before my companions came up & finished 
>> the
>> rest. Admittedly this was a very unusual case.
>>
>> So it is as you can see a very valid skill. All that being said if you so
>> desire then you could rationally limit it to "90% to attack and parry 
>> when
>> armed with 1H spear & Hoplon (cult) shield". It depends on your vision of
>> the scenario. It would be far more common for the attack to be with the
>> spear & the parry with the shield & thus the player would lose the 
>> ability
>> if not armed specifically with the cult shield & spear. How do you 
>> envision
>> it?
>>
>> Skol,
>> Sven
>>
>> On 7/19/2010 1:53 AM, Hola Hallo wrote:
>> Hi everyone,
>>
>> Last day my little brother asked me to create a RQ3 character for him. He
>> is a fan of Link, of the Zelda videogames, so he chose to create a green
>> elf. He is initiate of Aldrya and Yelmalio (Halamalao), and when he 
>> rolled
>> for the Yelmalio gift, he got the "90% to attack and parry with 1H 
>> spear".
>>
>> But, wait a second, can you imagine someone parrying attacks with a 1H
>> spear?  O_O;
>>
>> Should I change this for a 90% parry with shield?
>> Or just take the 2H-spear-90%-attack-and-parry gift instead?
>>
>> What do you think?
>>
>> _______________________________________________
>> Runequest mailing list
>> Runequest at rpgreview.net
>> http://rpgreview.net/mailman/listinfo/runequest_rpgreview.net
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>>
>> _________________________________________________________________
>> Hotmail: Free, trusted and rich email service.
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>> _______________________________________________
>> Runequest mailing list
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>>
>> End of Runequest Digest, Vol 27, Issue 9
>> ****************************************
>>
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> ------------------------------
>
> Message: 2
> Date: Thu, 22 Jul 2010 16:07:28 +0100
> From: Phil Hibbs <snarks at gmail.com>
> To: RuneQuest Rules <runequest at rpgreview.net>
> Subject: Re: [Runequest] Runequest Digest, Vol 27, Issue 9
> Message-ID:
> <AANLkTikx3oxXK6k4jd90ue1yR5tZW-Y3Z-u7mZR9AF7K at mail.gmail.com>
> Content-Type: text/plain; charset="iso-8859-1"
>
> Thinking mythically, I can see why a Gift might ignore the fact that
> Yelmalion warriors use spear-and-shield. Circular shields represent the 
> sun.
> If the rationale for the gift were based upon some myth from the Great
> Darkness, then Yelmalio would not have had a shield at the time, as the 
> sun
> was dead and so shields would be no use. Shields are used nowadays because
> the Sun is back and can therefore be called upon, but myths can often be
> out-of-date and anachronistic.
>
> Phil Hibbs.
> -- 
> Don't you just hate self-referential sigs?
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> ------------------------------
>
> Message: 3
> Date: Fri, 23 Jul 2010 00:55:51 +0930
> From: Dale Long <dtl at internode.on.net>
> To: RuneQuest Rules <runequest at rpgreview.net>
> Subject: Re: [Runequest] Runequest Digest, Vol 27, Issue 9
> Message-ID: <4C4862FF.4020107 at internode.on.net>
> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
>
> On 23/07/2010 12:37 AM, Phil Hibbs wrote:
>> Thinking mythically, I can see why a Gift might ignore the fact that
>> Yelmalion warriors use spear-and-shield. Circular shields represent
>> the sun. If the rationale for the gift were based upon some myth from
>> the Great Darkness, then Yelmalio would not have had a shield at the
>> time, as the sun was dead and so shields would be no use. Shields are
>> used nowadays because the Sun is back and can therefore be called
>> upon, but myths can often be out-of-date and anachronistic.
>
> Also note that spears and arrows are derived from the sun's rays (as
> described in various myths).
>
> Dale.
>
>
>
> ------------------------------
>
> Message: 4
> Date: Thu, 22 Jul 2010 09:52:08 -0700
> From: Sven Lugar <vikingjarl at gmail.com>
> To: RuneQuest Rules <runequest at rpgreview.net>
> Subject: Re: [Runequest] Runequest Digest, Vol 27, Issue 9
> Message-ID: <4C487738.50908 at gmail.com>
> Content-Type: text/plain; charset="iso-8859-1"; Format="flowed"
>
> Thank you, it wasn't so desperate as it was unusual, but your point is
> valid since it wasn't my first choice combination. Also remember my
> suggestion was that the 90% shield parry only applies when the character
> is armed with the cult shield (a Hoplon if I recall correctly) and 1
> handed spear together. the 90% shield parry would not apply if he was
> armed with the Hoplon and a sword, or a kite shield and a 1 handed
> spear, or any other combination. That would fit with the whole Yelmalio
> thing even though it adds a wrinkle of having to maintain two shield
> stats or arbitrarily halving the shield parry stat.
>
> Skol,
> Sven
> On 7/22/2010 7:42 AM, Hola Hallo wrote:
>> Hi everyone,
>>
>> Thanks *a lot* for your replies!!!
>>
>> However, the examples you mention of parrying with a 1H spear don't
>> seem to apply in the case of this character (please correct me if I'm
>> wrong). For example, Bj?rn has been kind to mention how there are
>> historic precedents of parrying with a lance, but this elf character
>> is basically going to fight on foot. Sven has mentioned his own
>> experience, but parrying with his 1H spear was a desperate case. I
>> mean, there doesn't seem be any precedent of infantry being trained to
>> attack /and parry/ with a 1H spear. Therefore, I think I'll go with
>> Sven's suggestion of giving the charachter a 90% shield parry instead.
>> It just seems more logical for a god such as Yelmalio to give his
>> worshippers proficiency in the spear-and-hoplon combat style rather
>> than a weird proficiency in spear parry.
>>
>>
>>
>> 2010/7/21 <runequest-request at rpgreview.net
>> <mailto:runequest-request at rpgreview.net>>
>>
>>     Send Runequest mailing list submissions to
>>     runequest at rpgreview.net <mailto:runequest at rpgreview.net>
>>
>>     To subscribe or unsubscribe via the World Wide Web, visit
>>     http://rpgreview.net/mailman/listinfo/runequest_rpgreview.net
>>     or, via email, send a message with subject or body 'help' to
>>     runequest-request at rpgreview.net
>>     <mailto:runequest-request at rpgreview.net>
>>
>>     You can reach the person managing the list at
>>     runequest-owner at rpgreview.net <mailto:runequest-owner at rpgreview.net>
>>
>>     When replying, please edit your Subject line so it is more specific
>>     than "Re: Contents of Runequest digest..."
>>
>>
>>     Today's Topics:
>>
>>       1. parrying with 1h-spear + hailing to the fatigue-rules based
>>          on reacent experience :) (Bj?rn Are St?len)
>>
>>
>>     ----------------------------------------------------------------------
>>
>>     Message: 1
>>     Date: Tue, 20 Jul 2010 13:53:29 +0000
>>     From: Bj?rn Are St?len <stolenbjorn at hotmail.com
>>     <mailto:stolenbjorn at hotmail.com>>
>>     To: Rune Quest mailgruppe <runequest at rpgreview.net
>>     <mailto:runequest at rpgreview.net>>
>>     Subject: [Runequest] parrying with 1h-spear + hailing to the
>>            fatigue-rules based on reacent experience :)
>>     Message-ID: <BAY120-W268E76A1DA9D9F71FECF64BBA00 at phx.gbl>
>>     Content-Type: text/plain; charset="iso-8859-1"
>>
>>
>>     I see the right answer has been given allready, I just want to
>>     join in and confirm that a 1h. spear is perfectly possible to
>>     parry with. Fiore di Liberi even shows how you can parry a
>>     lance-attack with your own lance, it's pretty much the same
>>     consept as when you do "winden" with longsword
>>
>>
>>
>>     I'm just back from the re-enactmentbattle of Grunwald btw; here's
>>     a teaser from polish TV http://www.youtube.com/watch?v=efgKl20UK-c
>>     (the footage is not from this year's event). This year about 500
>>     000 were watching, and we were about 3000 fighters on the field,
>>     80 mounted, some 20 cannons, some 50 handguns, and some 100
>>     archers on each side. The rest were fighting with polearms or
>>     1h-swords. It was 42 degrees celcius when we fought, and I've now
>>     experienced in person how overheating is well reflected in the
>>     encumbrance-vs-fatigue-rules in RQ3!
>>
>>
>>
>>
>>
>>     Date: Mon, 19 Jul 2010 10:43:44 -0700
>>     From: vikingjarl at gmail.com <mailto:vikingjarl at gmail.com>
>>     To: runequest at rpgreview.net <mailto:runequest at rpgreview.net>
>>     Subject: Re: [Runequest] [RQ III] - Is it possible to parry with a
>>     1H spear?
>>
>>     Actually from the point of view of someone who has been fighting
>>     with Medieval Weapons since 1958 - Yes I can imagine it & have
>>     done it. I can tell you that the specific gift was added based on
>>     me & what I demonstrated during the writing of the game. Steve
>>     Perrin had watched a battle I had where I had lost my left arm
>>     during an SCA melee back in the mid-70's and proceeded to hold off
>>     7 guys with just a short one-handed spear and still managed to
>>     take down 3 of them before my companions came up & finished the
>>     rest. Admittedly this was a very unusual case.
>>
>>     So it is as you can see a very valid skill. All that being said if
>>     you so desire then you could rationally limit it to "90% to attack
>>     and parry when armed with 1H spear & Hoplon (cult) shield". It
>>     depends on your vision of the scenario. It would be far more
>>     common for the attack to be with the spear & the parry with the
>>     shield & thus the player would lose the ability if not armed
>>     specifically with the cult shield & spear. How do you envision it?
>>
>>     Skol,
>>     Sven
>>
>>     On 7/19/2010 1:53 AM, Hola Hallo wrote:
>>     Hi everyone,
>>
>>     Last day my little brother asked me to create a RQ3 character for
>>     him. He is a fan of Link, of the Zelda videogames, so he chose to
>>     create a green elf. He is initiate of Aldrya and Yelmalio
>>     (Halamalao), and when he rolled for the Yelmalio gift, he got the
>>     "90% to attack and parry with 1H spear".
>>
>>     But, wait a second, can you imagine someone parrying attacks with
>>     a 1H spear?  O_O;
>>
>>     Should I change this for a 90% parry with shield?
>>     Or just take the 2H-spear-90%-attack-and-parry gift instead?
>>
>>     What do you think?
>>
>
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>
> _______________________________________________
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> Runequest at rpgreview.net
> http://rpgreview.net/mailman/listinfo/runequest_rpgreview.net
>
>
> End of Runequest Digest, Vol 27, Issue 10
> ***************************************** 




From easysamurai at gmail.com  Tue Jul 27 09:04:08 2010
From: easysamurai at gmail.com (Hola Hallo)
Date: Tue, 27 Jul 2010 11:04:08 +0200
Subject: [Runequest] Runequest Digest, Vol 27, Issue 12
In-Reply-To: <mailman.1.1279936806.2067.runequest_rpgreview.net@rpgreview.net>
References: <mailman.1.1279936806.2067.runequest_rpgreview.net@rpgreview.net>
Message-ID: <AANLkTikgFHdE1e9nzXsMW+V3OTcdrZv=AiowKwJ4St1G@mail.gmail.com>

Hi everyone,

In the end, I've just decided to let the player decide. What he likes best
is what is going to be.
On the one hand, parrying with a 1H-spear can look really cool and allows
for a 2nd weapon on the left hand (or a torch, if underground!). On the
other, parrying with a shield can be safer, but it's also heavy.

Thanks to everyone for your insightful opinions!  ;-)

EA.

2010/7/24 <runequest-request at rpgreview.net>

> Send Runequest mailing list submissions to
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>
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>
>
> Today's Topics:
>
>   1. Re: Runequest Digest, Vol 27, Issue 10 (Andrew)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Fri, 23 Jul 2010 19:32:56 +1000
> From: "Andrew" <bgecko at bigpond.com>
> To: <runequest at rpgreview.net>
> Subject: Re: [Runequest] Runequest Digest, Vol 27, Issue 10
> Message-ID: <001001cb2a4a$08b22430$0200a8c0 at userrw10mbti39>
> Content-Type: text/plain; format=flowed; charset="iso-8859-1";
>        reply-type=original
>
> Ultimately, this is a fantasy game.
>
> Real life doesn't apply to be honest. Otherwise I'd cast sureshot on every
> cricket ball I threw!
>
> If you aren;t happy with 1H Spear Parry, then don't use it. In my game,
> Spear parry is perfectly acceptable. If you are looking for a video
> demontration, then the final fight scene in hellboy 2 gives some indication
> of expert spear use (I and 2 H).
>
> My 2 cents!
>
>
> ----- Original Message -----
> From: <runequest-request at rpgreview.net>
> To: <runequest at rpgreview.net>
> Sent: Friday, July 23, 2010 2:52 AM
> Subject: Runequest Digest, Vol 27, Issue 10
>
>
> > Send Runequest mailing list submissions to
> > runequest at rpgreview.net
> >
> > To subscribe or unsubscribe via the World Wide Web, visit
> > http://rpgreview.net/mailman/listinfo/runequest_rpgreview.net
> > or, via email, send a message with subject or body 'help' to
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> >
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> > runequest-owner at rpgreview.net
> >
> > When replying, please edit your Subject line so it is more specific
> > than "Re: Contents of Runequest digest..."
> >
> >
> > Today's Topics:
> >
> >   1. Re: Runequest Digest, Vol 27, Issue 9 (Hola Hallo)
> >   2. Re: Runequest Digest, Vol 27, Issue 9 (Phil Hibbs)
> >   3. Re: Runequest Digest, Vol 27, Issue 9 (Dale Long)
> >   4. Re: Runequest Digest, Vol 27, Issue 9 (Sven Lugar)
> >
> >
> > ----------------------------------------------------------------------
> >
> > Message: 1
> > Date: Thu, 22 Jul 2010 16:42:26 +0200
> > From: Hola Hallo <easysamurai at gmail.com>
> > To: runequest at rpgreview.net
> > Subject: Re: [Runequest] Runequest Digest, Vol 27, Issue 9
> > Message-ID:
> > <AANLkTikxX-rajMorcbG9fU8y3c2y4sAhEu5BQNmvnXvO at mail.gmail.com>
> > Content-Type: text/plain; charset="iso-8859-1"
> >
> > Hi everyone,
> >
> > Thanks *a lot* for your replies!!!  [?]
> >
> > However, the examples you mention of parrying with a 1H spear don't seem
> > to
> > apply in the case of this character (please correct me if I'm wrong). For
> > example, Bj?rn has been kind to mention how there are historic precedents
> > of
> > parrying with a lance, but this elf character is basically going to fight
> > on
> > foot. Sven has mentioned his own experience, but parrying with his 1H
> > spear
> > was a desperate case. I mean, there doesn't seem be any precedent of
> > infantry being trained to attack *and parry* with a 1H spear. Therefore,
> I
> > think I'll go with Sven's suggestion of giving the charachter a 90%
> shield
> > parry instead. It just seems more logical for a god such as Yelmalio to
> > give
> > his worshippers proficiency in the spear-and-hoplon combat style rather
> > than
> > a weird proficiency in spear parry.
> >
> >
> >
> > 2010/7/21 <runequest-request at rpgreview.net>
> >
> >> Send Runequest mailing list submissions to
> >>        runequest at rpgreview.net
> >>
> >> To subscribe or unsubscribe via the World Wide Web, visit
> >>        http://rpgreview.net/mailman/listinfo/runequest_rpgreview.net
> >> or, via email, send a message with subject or body 'help' to
> >>        runequest-request at rpgreview.net
> >>
> >> You can reach the person managing the list at
> >>        runequest-owner at rpgreview.net
> >>
> >> When replying, please edit your Subject line so it is more specific
> >> than "Re: Contents of Runequest digest..."
> >>
> >>
> >> Today's Topics:
> >>
> >>   1. parrying with 1h-spear + hailing to the fatigue-rules based
> >>      on reacent experience :) (Bj?rn Are St?len)
> >>
> >>
> >> ----------------------------------------------------------------------
> >>
> >> Message: 1
> >> Date: Tue, 20 Jul 2010 13:53:29 +0000
> >> From: Bj?rn Are St?len <stolenbjorn at hotmail.com>
> >> To: Rune Quest mailgruppe <runequest at rpgreview.net>
> >> Subject: [Runequest] parrying with 1h-spear + hailing to the
> >>        fatigue-rules based on reacent experience :)
> >> Message-ID: <BAY120-W268E76A1DA9D9F71FECF64BBA00 at phx.gbl>
> >> Content-Type: text/plain; charset="iso-8859-1"
> >>
> >>
> >> I see the right answer has been given allready, I just want to join in
> >> and
> >> confirm that a 1h. spear is perfectly possible to parry with. Fiore di
> >> Liberi even shows how you can parry a lance-attack with your own lance,
> >> it's
> >> pretty much the same consept as when you do "winden" with longsword
> >>
> >>
> >>
> >> I'm just back from the re-enactmentbattle of Grunwald btw; here's a
> >> teaser
> >> from polish TV http://www.youtube.com/watch?v=efgKl20UK-c (the footage
> is
> >> not from this year's event). This year about 500 000 were watching, and
> >> we
> >> were about 3000 fighters on the field, 80 mounted, some 20 cannons, some
> >> 50
> >> handguns, and some 100 archers on each side. The rest were fighting with
> >> polearms or 1h-swords. It was 42 degrees celcius when we fought, and
> I've
> >> now experienced in person how overheating is well reflected in the
> >> encumbrance-vs-fatigue-rules in RQ3!
> >>
> >>
> >>
> >>
> >>
> >> Date: Mon, 19 Jul 2010 10:43:44 -0700
> >> From: vikingjarl at gmail.com
> >> To: runequest at rpgreview.net
> >> Subject: Re: [Runequest] [RQ III] - Is it possible to parry with a 1H
> >> spear?
> >>
> >> Actually from the point of view of someone who has been fighting with
> >> Medieval Weapons since 1958 - Yes I can imagine it & have done it. I can
> >> tell you that the specific gift was added based on me & what I
> >> demonstrated
> >> during the writing of the game. Steve Perrin had watched a battle I had
> >> where I had lost my left arm during an SCA melee back in the mid-70's
> and
> >> proceeded to hold off 7 guys with just a short one-handed spear and
> still
> >> managed to take down 3 of them before my companions came up & finished
> >> the
> >> rest. Admittedly this was a very unusual case.
> >>
> >> So it is as you can see a very valid skill. All that being said if you
> so
> >> desire then you could rationally limit it to "90% to attack and parry
> >> when
> >> armed with 1H spear & Hoplon (cult) shield". It depends on your vision
> of
> >> the scenario. It would be far more common for the attack to be with the
> >> spear & the parry with the shield & thus the player would lose the
> >> ability
> >> if not armed specifically with the cult shield & spear. How do you
> >> envision
> >> it?
> >>
> >> Skol,
> >> Sven
> >>
> >> On 7/19/2010 1:53 AM, Hola Hallo wrote:
> >> Hi everyone,
> >>
> >> Last day my little brother asked me to create a RQ3 character for him.
> He
> >> is a fan of Link, of the Zelda videogames, so he chose to create a green
> >> elf. He is initiate of Aldrya and Yelmalio (Halamalao), and when he
> >> rolled
> >> for the Yelmalio gift, he got the "90% to attack and parry with 1H
> >> spear".
> >>
> >> But, wait a second, can you imagine someone parrying attacks with a 1H
> >> spear?  O_O;
> >>
> >> Should I change this for a 90% parry with shield?
> >> Or just take the 2H-spear-90%-attack-and-parry gift instead?
> >>
> >> What do you think?
> >>
> >> _______________________________________________
> >> Runequest mailing list
> >> Runequest at rpgreview.net
> >> http://rpgreview.net/mailman/listinfo/runequest_rpgreview.net
> >>
> >>
> >> _________________________________________________________________
> >> Hotmail: Free, trusted and rich email service.
> >> https://signup.live.com/signup.aspx?id=60969
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> >>
> >> ------------------------------
> >>
> >> _______________________________________________
> >> Runequest mailing list
> >> Runequest at rpgreview.net
> >> http://rpgreview.net/mailman/listinfo/runequest_rpgreview.net
> >>
> >>
> >> End of Runequest Digest, Vol 27, Issue 9
> >> ****************************************
> >>
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> >
> > ------------------------------
> >
> > Message: 2
> > Date: Thu, 22 Jul 2010 16:07:28 +0100
> > From: Phil Hibbs <snarks at gmail.com>
> > To: RuneQuest Rules <runequest at rpgreview.net>
> > Subject: Re: [Runequest] Runequest Digest, Vol 27, Issue 9
> > Message-ID:
> > <AANLkTikx3oxXK6k4jd90ue1yR5tZW-Y3Z-u7mZR9AF7K at mail.gmail.com>
> > Content-Type: text/plain; charset="iso-8859-1"
> >
> > Thinking mythically, I can see why a Gift might ignore the fact that
> > Yelmalion warriors use spear-and-shield. Circular shields represent the
> > sun.
> > If the rationale for the gift were based upon some myth from the Great
> > Darkness, then Yelmalio would not have had a shield at the time, as the
> > sun
> > was dead and so shields would be no use. Shields are used nowadays
> because
> > the Sun is back and can therefore be called upon, but myths can often be
> > out-of-date and anachronistic.
> >
> > Phil Hibbs.
> > --
> > Don't you just hate self-referential sigs?
> > -------------- next part --------------
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> http://rpgreview.net/pipermail/runequest_rpgreview.net/attachments/20100722/0299f660/attachment-0001.html
> >
> >
> > ------------------------------
> >
> > Message: 3
> > Date: Fri, 23 Jul 2010 00:55:51 +0930
> > From: Dale Long <dtl at internode.on.net>
> > To: RuneQuest Rules <runequest at rpgreview.net>
> > Subject: Re: [Runequest] Runequest Digest, Vol 27, Issue 9
> > Message-ID: <4C4862FF.4020107 at internode.on.net>
> > Content-Type: text/plain; charset=ISO-8859-1; format=flowed
> >
> > On 23/07/2010 12:37 AM, Phil Hibbs wrote:
> >> Thinking mythically, I can see why a Gift might ignore the fact that
> >> Yelmalion warriors use spear-and-shield. Circular shields represent
> >> the sun. If the rationale for the gift were based upon some myth from
> >> the Great Darkness, then Yelmalio would not have had a shield at the
> >> time, as the sun was dead and so shields would be no use. Shields are
> >> used nowadays because the Sun is back and can therefore be called
> >> upon, but myths can often be out-of-date and anachronistic.
> >
> > Also note that spears and arrows are derived from the sun's rays (as
> > described in various myths).
> >
> > Dale.
> >
> >
> >
> > ------------------------------
> >
> > Message: 4
> > Date: Thu, 22 Jul 2010 09:52:08 -0700
> > From: Sven Lugar <vikingjarl at gmail.com>
> > To: RuneQuest Rules <runequest at rpgreview.net>
> > Subject: Re: [Runequest] Runequest Digest, Vol 27, Issue 9
> > Message-ID: <4C487738.50908 at gmail.com>
> > Content-Type: text/plain; charset="iso-8859-1"; Format="flowed"
> >
> > Thank you, it wasn't so desperate as it was unusual, but your point is
> > valid since it wasn't my first choice combination. Also remember my
> > suggestion was that the 90% shield parry only applies when the character
> > is armed with the cult shield (a Hoplon if I recall correctly) and 1
> > handed spear together. the 90% shield parry would not apply if he was
> > armed with the Hoplon and a sword, or a kite shield and a 1 handed
> > spear, or any other combination. That would fit with the whole Yelmalio
> > thing even though it adds a wrinkle of having to maintain two shield
> > stats or arbitrarily halving the shield parry stat.
> >
> > Skol,
> > Sven
> > On 7/22/2010 7:42 AM, Hola Hallo wrote:
> >> Hi everyone,
> >>
> >> Thanks *a lot* for your replies!!!
> >>
> >> However, the examples you mention of parrying with a 1H spear don't
> >> seem to apply in the case of this character (please correct me if I'm
> >> wrong). For example, Bj?rn has been kind to mention how there are
> >> historic precedents of parrying with a lance, but this elf character
> >> is basically going to fight on foot. Sven has mentioned his own
> >> experience, but parrying with his 1H spear was a desperate case. I
> >> mean, there doesn't seem be any precedent of infantry being trained to
> >> attack /and parry/ with a 1H spear. Therefore, I think I'll go with
> >> Sven's suggestion of giving the charachter a 90% shield parry instead.
> >> It just seems more logical for a god such as Yelmalio to give his
> >> worshippers proficiency in the spear-and-hoplon combat style rather
> >> than a weird proficiency in spear parry.
> >>
> >>
> >>
> >> 2010/7/21 <runequest-request at rpgreview.net
> >> <mailto:runequest-request at rpgreview.net>>
> >>
> >>     Send Runequest mailing list submissions to
> >>     runequest at rpgreview.net <mailto:runequest at rpgreview.net>
> >>
> >>     To subscribe or unsubscribe via the World Wide Web, visit
> >>     http://rpgreview.net/mailman/listinfo/runequest_rpgreview.net
> >>     or, via email, send a message with subject or body 'help' to
> >>     runequest-request at rpgreview.net
> >>     <mailto:runequest-request at rpgreview.net>
> >>
> >>     You can reach the person managing the list at
> >>     runequest-owner at rpgreview.net <mailto:runequest-owner at rpgreview.net
> >
> >>
> >>     When replying, please edit your Subject line so it is more specific
> >>     than "Re: Contents of Runequest digest..."
> >>
> >>
> >>     Today's Topics:
> >>
> >>       1. parrying with 1h-spear + hailing to the fatigue-rules based
> >>          on reacent experience :) (Bj?rn Are St?len)
> >>
> >>
> >>
> ----------------------------------------------------------------------
> >>
> >>     Message: 1
> >>     Date: Tue, 20 Jul 2010 13:53:29 +0000
> >>     From: Bj?rn Are St?len <stolenbjorn at hotmail.com
> >>     <mailto:stolenbjorn at hotmail.com>>
> >>     To: Rune Quest mailgruppe <runequest at rpgreview.net
> >>     <mailto:runequest at rpgreview.net>>
> >>     Subject: [Runequest] parrying with 1h-spear + hailing to the
> >>            fatigue-rules based on reacent experience :)
> >>     Message-ID: <BAY120-W268E76A1DA9D9F71FECF64BBA00 at phx.gbl>
> >>     Content-Type: text/plain; charset="iso-8859-1"
> >>
> >>
> >>     I see the right answer has been given allready, I just want to
> >>     join in and confirm that a 1h. spear is perfectly possible to
> >>     parry with. Fiore di Liberi even shows how you can parry a
> >>     lance-attack with your own lance, it's pretty much the same
> >>     consept as when you do "winden" with longsword
> >>
> >>
> >>
> >>     I'm just back from the re-enactmentbattle of Grunwald btw; here's
> >>     a teaser from polish TV http://www.youtube.com/watch?v=efgKl20UK-c
> >>     (the footage is not from this year's event). This year about 500
> >>     000 were watching, and we were about 3000 fighters on the field,
> >>     80 mounted, some 20 cannons, some 50 handguns, and some 100
> >>     archers on each side. The rest were fighting with polearms or
> >>     1h-swords. It was 42 degrees celcius when we fought, and I've now
> >>     experienced in person how overheating is well reflected in the
> >>     encumbrance-vs-fatigue-rules in RQ3!
> >>
> >>
> >>
> >>
> >>
> >>     Date: Mon, 19 Jul 2010 10:43:44 -0700
> >>     From: vikingjarl at gmail.com <mailto:vikingjarl at gmail.com>
> >>     To: runequest at rpgreview.net <mailto:runequest at rpgreview.net>
> >>     Subject: Re: [Runequest] [RQ III] - Is it possible to parry with a
> >>     1H spear?
> >>
> >>     Actually from the point of view of someone who has been fighting
> >>     with Medieval Weapons since 1958 - Yes I can imagine it & have
> >>     done it. I can tell you that the specific gift was added based on
> >>     me & what I demonstrated during the writing of the game. Steve
> >>     Perrin had watched a battle I had where I had lost my left arm
> >>     during an SCA melee back in the mid-70's and proceeded to hold off
> >>     7 guys with just a short one-handed spear and still managed to
> >>     take down 3 of them before my companions came up & finished the
> >>     rest. Admittedly this was a very unusual case.
> >>
> >>     So it is as you can see a very valid skill. All that being said if
> >>     you so desire then you could rationally limit it to "90% to attack
> >>     and parry when armed with 1H spear & Hoplon (cult) shield". It
> >>     depends on your vision of the scenario. It would be far more
> >>     common for the attack to be with the spear & the parry with the
> >>     shield & thus the player would lose the ability if not armed
> >>     specifically with the cult shield & spear. How do you envision it?
> >>
> >>     Skol,
> >>     Sven
> >>
> >>     On 7/19/2010 1:53 AM, Hola Hallo wrote:
> >>     Hi everyone,
> >>
> >>     Last day my little brother asked me to create a RQ3 character for
> >>     him. He is a fan of Link, of the Zelda videogames, so he chose to
> >>     create a green elf. He is initiate of Aldrya and Yelmalio
> >>     (Halamalao), and when he rolled for the Yelmalio gift, he got the
> >>     "90% to attack and parry with 1H spear".
> >>
> >>     But, wait a second, can you imagine someone parrying attacks with
> >>     a 1H spear?  O_O;
> >>
> >>     Should I change this for a 90% parry with shield?
> >>     Or just take the 2H-spear-90%-attack-and-parry gift instead?
> >>
> >>     What do you think?
> >>
> >
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> >
> > ------------------------------
> >
> > _______________________________________________
> > Runequest mailing list
> > Runequest at rpgreview.net
> > http://rpgreview.net/mailman/listinfo/runequest_rpgreview.net
> >
> >
> > End of Runequest Digest, Vol 27, Issue 10
> > *****************************************
>
>
>
>
> ------------------------------
>
> _______________________________________________
> Runequest mailing list
> Runequest at rpgreview.net
> http://rpgreview.net/mailman/listinfo/runequest_rpgreview.net
>
>
> End of Runequest Digest, Vol 27, Issue 12
> *****************************************
>
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From vikingjarl at gmail.com  Tue Jul 27 17:35:43 2010
From: vikingjarl at gmail.com (Sven Lugar)
Date: Tue, 27 Jul 2010 10:35:43 -0700
Subject: [Runequest] Runequest Digest, Vol 27, Issue 12
In-Reply-To: <AANLkTikgFHdE1e9nzXsMW+V3OTcdrZv=AiowKwJ4St1G@mail.gmail.com>
References: <mailman.1.1279936806.2067.runequest_rpgreview.net@rpgreview.net>
	<AANLkTikgFHdE1e9nzXsMW+V3OTcdrZv=AiowKwJ4St1G@mail.gmail.com>
Message-ID: <4C4F18EF.4040007@gmail.com>

fighting with a weapon in the second hand is not the same style as 1 
handed spear so it would not get the same bonus if the truth be told.
Skol,
Sven
On 7/27/2010 2:04 AM, Hola Hallo wrote:
> Hi everyone,
>
> In the end, I've just decided to let the player decide. What he likes 
> best is what is going to be.
> On the one hand, parrying with a 1H-spear can look really cool and 
> allows for a 2nd weapon on the left hand (or a torch, if 
> underground!). On the other, parrying with a shield can be safer, but 
> it's also heavy.
>
> Thanks to everyone for your insightful opinions!  ;-)
>
> EA.
>
> 2010/7/24 <runequest-request at rpgreview.net 
> <mailto:runequest-request at rpgreview.net>>
>
>     Send Runequest mailing list submissions to
>     runequest at rpgreview.net <mailto:runequest at rpgreview.net>
>
>     To subscribe or unsubscribe via the World Wide Web, visit
>     http://rpgreview.net/mailman/listinfo/runequest_rpgreview.net
>     or, via email, send a message with subject or body 'help' to
>     runequest-request at rpgreview.net
>     <mailto:runequest-request at rpgreview.net>
>
>     You can reach the person managing the list at
>     runequest-owner at rpgreview.net <mailto:runequest-owner at rpgreview.net>
>
>     When replying, please edit your Subject line so it is more specific
>     than "Re: Contents of Runequest digest..."
>
>
>     Today's Topics:
>
>       1. Re: Runequest Digest, Vol 27, Issue 10 (Andrew)
>
>
>     ----------------------------------------------------------------------
>
>     Message: 1
>     Date: Fri, 23 Jul 2010 19:32:56 +1000
>     From: "Andrew" <bgecko at bigpond.com <mailto:bgecko at bigpond.com>>
>     To: <runequest at rpgreview.net <mailto:runequest at rpgreview.net>>
>     Subject: Re: [Runequest] Runequest Digest, Vol 27, Issue 10
>     Message-ID: <001001cb2a4a$08b22430$0200a8c0 at userrw10mbti39>
>     Content-Type: text/plain; format=flowed; charset="iso-8859-1";
>            reply-type=original
>
>     Ultimately, this is a fantasy game.
>
>     Real life doesn't apply to be honest. Otherwise I'd cast sureshot
>     on every
>     cricket ball I threw!
>
>     If you aren;t happy with 1H Spear Parry, then don't use it. In my
>     game,
>     Spear parry is perfectly acceptable. If you are looking for a video
>     demontration, then the final fight scene in hellboy 2 gives some
>     indication
>     of expert spear use (I and 2 H).
>
>     My 2 cents!
>
>
>     ----- Original Message -----
>     From: <runequest-request at rpgreview.net
>     <mailto:runequest-request at rpgreview.net>>
>     To: <runequest at rpgreview.net <mailto:runequest at rpgreview.net>>
>     Sent: Friday, July 23, 2010 2:52 AM
>     Subject: Runequest Digest, Vol 27, Issue 10
>
>
>     > Send Runequest mailing list submissions to
>     > runequest at rpgreview.net <mailto:runequest at rpgreview.net>
>     >
>     > To subscribe or unsubscribe via the World Wide Web, visit
>     > http://rpgreview.net/mailman/listinfo/runequest_rpgreview.net
>     > or, via email, send a message with subject or body 'help' to
>     > runequest-request at rpgreview.net
>     <mailto:runequest-request at rpgreview.net>
>     >
>     > You can reach the person managing the list at
>     > runequest-owner at rpgreview.net <mailto:runequest-owner at rpgreview.net>
>     >
>     > When replying, please edit your Subject line so it is more specific
>     > than "Re: Contents of Runequest digest..."
>     >
>     >
>     > Today's Topics:
>     >
>     >   1. Re: Runequest Digest, Vol 27, Issue 9 (Hola Hallo)
>     >   2. Re: Runequest Digest, Vol 27, Issue 9 (Phil Hibbs)
>     >   3. Re: Runequest Digest, Vol 27, Issue 9 (Dale Long)
>     >   4. Re: Runequest Digest, Vol 27, Issue 9 (Sven Lugar)
>     >
>     >
>     >
>     ----------------------------------------------------------------------
>     >
>     > Message: 1
>     > Date: Thu, 22 Jul 2010 16:42:26 +0200
>     > From: Hola Hallo <easysamurai at gmail.com
>     <mailto:easysamurai at gmail.com>>
>     > To: runequest at rpgreview.net <mailto:runequest at rpgreview.net>
>     > Subject: Re: [Runequest] Runequest Digest, Vol 27, Issue 9
>     > Message-ID:
>     > <AANLkTikxX-rajMorcbG9fU8y3c2y4sAhEu5BQNmvnXvO at mail.gmail.com
>     <mailto:AANLkTikxX-rajMorcbG9fU8y3c2y4sAhEu5BQNmvnXvO at mail.gmail.com>>
>     > Content-Type: text/plain; charset="iso-8859-1"
>     >
>     > Hi everyone,
>     >
>     > Thanks *a lot* for your replies!!!  [?]
>     >
>     > However, the examples you mention of parrying with a 1H spear
>     don't seem
>     > to
>     > apply in the case of this character (please correct me if I'm
>     wrong). For
>     > example, Bj?rn has been kind to mention how there are historic
>     precedents
>     > of
>     > parrying with a lance, but this elf character is basically going
>     to fight
>     > on
>     > foot. Sven has mentioned his own experience, but parrying with
>     his 1H
>     > spear
>     > was a desperate case. I mean, there doesn't seem be any precedent of
>     > infantry being trained to attack *and parry* with a 1H spear.
>     Therefore, I
>     > think I'll go with Sven's suggestion of giving the charachter a
>     90% shield
>     > parry instead. It just seems more logical for a god such as
>     Yelmalio to
>     > give
>     > his worshippers proficiency in the spear-and-hoplon combat style
>     rather
>     > than
>     > a weird proficiency in spear parry.
>     >
>     >
>     >
>     > 2010/7/21 <runequest-request at rpgreview.net
>     <mailto:runequest-request at rpgreview.net>>
>     >
>     >> Send Runequest mailing list submissions to
>     >> runequest at rpgreview.net <mailto:runequest at rpgreview.net>
>     >>
>     >> To subscribe or unsubscribe via the World Wide Web, visit
>     >> http://rpgreview.net/mailman/listinfo/runequest_rpgreview.net
>     >> or, via email, send a message with subject or body 'help' to
>     >> runequest-request at rpgreview.net
>     <mailto:runequest-request at rpgreview.net>
>     >>
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>     >>
>     >> When replying, please edit your Subject line so it is more specific
>     >> than "Re: Contents of Runequest digest..."
>     >>
>     >>
>     >> Today's Topics:
>     >>
>     >>   1. parrying with 1h-spear + hailing to the fatigue-rules based
>     >>      on reacent experience :) (Bj?rn Are St?len)
>     >>
>     >>
>     >>
>     ----------------------------------------------------------------------
>     >>
>     >> Message: 1
>     >> Date: Tue, 20 Jul 2010 13:53:29 +0000
>     >> From: Bj?rn Are St?len <stolenbjorn at hotmail.com
>     <mailto:stolenbjorn at hotmail.com>>
>     >> To: Rune Quest mailgruppe <runequest at rpgreview.net
>     <mailto:runequest at rpgreview.net>>
>     >> Subject: [Runequest] parrying with 1h-spear + hailing to the
>     >>        fatigue-rules based on reacent experience :)
>     >> Message-ID: <BAY120-W268E76A1DA9D9F71FECF64BBA00 at phx.gbl>
>     >> Content-Type: text/plain; charset="iso-8859-1"
>     >>
>     >>
>     >> I see the right answer has been given allready, I just want to
>     join in
>     >> and
>     >> confirm that a 1h. spear is perfectly possible to parry with.
>     Fiore di
>     >> Liberi even shows how you can parry a lance-attack with your
>     own lance,
>     >> it's
>     >> pretty much the same consept as when you do "winden" with longsword
>     >>
>     >>
>     >>
>     >> I'm just back from the re-enactmentbattle of Grunwald btw; here's a
>     >> teaser
>     >> from polish TV http://www.youtube.com/watch?v=efgKl20UK-c (the
>     footage is
>     >> not from this year's event). This year about 500 000 were
>     watching, and
>     >> we
>     >> were about 3000 fighters on the field, 80 mounted, some 20
>     cannons, some
>     >> 50
>     >> handguns, and some 100 archers on each side. The rest were
>     fighting with
>     >> polearms or 1h-swords. It was 42 degrees celcius when we
>     fought, and I've
>     >> now experienced in person how overheating is well reflected in the
>     >> encumbrance-vs-fatigue-rules in RQ3!
>     >>
>     >>
>     >>
>     >>
>     >>
>     >> Date: Mon, 19 Jul 2010 10:43:44 -0700
>     >> From: vikingjarl at gmail.com <mailto:vikingjarl at gmail.com>
>     >> To: runequest at rpgreview.net <mailto:runequest at rpgreview.net>
>     >> Subject: Re: [Runequest] [RQ III] - Is it possible to parry
>     with a 1H
>     >> spear?
>     >>
>     >> Actually from the point of view of someone who has been
>     fighting with
>     >> Medieval Weapons since 1958 - Yes I can imagine it & have done
>     it. I can
>     >> tell you that the specific gift was added based on me & what I
>     >> demonstrated
>     >> during the writing of the game. Steve Perrin had watched a
>     battle I had
>     >> where I had lost my left arm during an SCA melee back in the
>     mid-70's and
>     >> proceeded to hold off 7 guys with just a short one-handed spear
>     and still
>     >> managed to take down 3 of them before my companions came up &
>     finished
>     >> the
>     >> rest. Admittedly this was a very unusual case.
>     >>
>     >> So it is as you can see a very valid skill. All that being said
>     if you so
>     >> desire then you could rationally limit it to "90% to attack and
>     parry
>     >> when
>     >> armed with 1H spear & Hoplon (cult) shield". It depends on your
>     vision of
>     >> the scenario. It would be far more common for the attack to be
>     with the
>     >> spear & the parry with the shield & thus the player would lose the
>     >> ability
>     >> if not armed specifically with the cult shield & spear. How do you
>     >> envision
>     >> it?
>     >>
>     >> Skol,
>     >> Sven
>     >>
>     >> On 7/19/2010 1:53 AM, Hola Hallo wrote:
>     >> Hi everyone,
>     >>
>     >> Last day my little brother asked me to create a RQ3 character
>     for him. He
>     >> is a fan of Link, of the Zelda videogames, so he chose to
>     create a green
>     >> elf. He is initiate of Aldrya and Yelmalio (Halamalao), and when he
>     >> rolled
>     >> for the Yelmalio gift, he got the "90% to attack and parry with 1H
>     >> spear".
>     >>
>     >> But, wait a second, can you imagine someone parrying attacks
>     with a 1H
>     >> spear?  O_O;
>     >>
>     >> Should I change this for a 90% parry with shield?
>     >> Or just take the 2H-spear-90%-attack-and-parry gift instead?
>     >>
>     >> What do you think?
>     >>
>     >> _______________________________________________
>     >> Runequest mailing list
>     >> Runequest at rpgreview.net <mailto:Runequest at rpgreview.net>
>     >> http://rpgreview.net/mailman/listinfo/runequest_rpgreview.net
>     >>
>     >>
>     >> _________________________________________________________________
>     >> Hotmail: Free, trusted and rich email service.
>     >> https://signup.live.com/signup.aspx?id=60969
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>     >>
>     >> ------------------------------
>     >>
>     >> _______________________________________________
>     >> Runequest mailing list
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>     >> http://rpgreview.net/mailman/listinfo/runequest_rpgreview.net
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>     >> End of Runequest Digest, Vol 27, Issue 9
>     >> ****************************************
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>     >
>     > ------------------------------
>     >
>     > Message: 2
>     > Date: Thu, 22 Jul 2010 16:07:28 +0100
>     > From: Phil Hibbs <snarks at gmail.com <mailto:snarks at gmail.com>>
>     > To: RuneQuest Rules <runequest at rpgreview.net
>     <mailto:runequest at rpgreview.net>>
>     > Subject: Re: [Runequest] Runequest Digest, Vol 27, Issue 9
>     > Message-ID:
>     > <AANLkTikx3oxXK6k4jd90ue1yR5tZW-Y3Z-u7mZR9AF7K at mail.gmail.com
>     <mailto:AANLkTikx3oxXK6k4jd90ue1yR5tZW-Y3Z-u7mZR9AF7K at mail.gmail.com>>
>     > Content-Type: text/plain; charset="iso-8859-1"
>     >
>     > Thinking mythically, I can see why a Gift might ignore the fact that
>     > Yelmalion warriors use spear-and-shield. Circular shields
>     represent the
>     > sun.
>     > If the rationale for the gift were based upon some myth from the
>     Great
>     > Darkness, then Yelmalio would not have had a shield at the time,
>     as the
>     > sun
>     > was dead and so shields would be no use. Shields are used
>     nowadays because
>     > the Sun is back and can therefore be called upon, but myths can
>     often be
>     > out-of-date and anachronistic.
>     >
>     > Phil Hibbs.
>     > --
>     > Don't you just hate self-referential sigs?
>     > -------------- next part --------------
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>     >
>     > ------------------------------
>     >
>     > Message: 3
>     > Date: Fri, 23 Jul 2010 00:55:51 +0930
>     > From: Dale Long <dtl at internode.on.net <mailto:dtl at internode.on.net>>
>     > To: RuneQuest Rules <runequest at rpgreview.net
>     <mailto:runequest at rpgreview.net>>
>     > Subject: Re: [Runequest] Runequest Digest, Vol 27, Issue 9
>     > Message-ID: <4C4862FF.4020107 at internode.on.net
>     <mailto:4C4862FF.4020107 at internode.on.net>>
>     > Content-Type: text/plain; charset=ISO-8859-1; format=flowed
>     >
>     > On 23/07/2010 12:37 AM, Phil Hibbs wrote:
>     >> Thinking mythically, I can see why a Gift might ignore the fact
>     that
>     >> Yelmalion warriors use spear-and-shield. Circular shields represent
>     >> the sun. If the rationale for the gift were based upon some
>     myth from
>     >> the Great Darkness, then Yelmalio would not have had a shield
>     at the
>     >> time, as the sun was dead and so shields would be no use.
>     Shields are
>     >> used nowadays because the Sun is back and can therefore be called
>     >> upon, but myths can often be out-of-date and anachronistic.
>     >
>     > Also note that spears and arrows are derived from the sun's rays (as
>     > described in various myths).
>     >
>     > Dale.
>     >
>     >
>     >
>     > ------------------------------
>     >
>     > Message: 4
>     > Date: Thu, 22 Jul 2010 09:52:08 -0700
>     > From: Sven Lugar <vikingjarl at gmail.com
>     <mailto:vikingjarl at gmail.com>>
>     > To: RuneQuest Rules <runequest at rpgreview.net
>     <mailto:runequest at rpgreview.net>>
>     > Subject: Re: [Runequest] Runequest Digest, Vol 27, Issue 9
>     > Message-ID: <4C487738.50908 at gmail.com
>     <mailto:4C487738.50908 at gmail.com>>
>     > Content-Type: text/plain; charset="iso-8859-1"; Format="flowed"
>     >
>     > Thank you, it wasn't so desperate as it was unusual, but your
>     point is
>     > valid since it wasn't my first choice combination. Also remember my
>     > suggestion was that the 90% shield parry only applies when the
>     character
>     > is armed with the cult shield (a Hoplon if I recall correctly) and 1
>     > handed spear together. the 90% shield parry would not apply if
>     he was
>     > armed with the Hoplon and a sword, or a kite shield and a 1 handed
>     > spear, or any other combination. That would fit with the whole
>     Yelmalio
>     > thing even though it adds a wrinkle of having to maintain two shield
>     > stats or arbitrarily halving the shield parry stat.
>     >
>     > Skol,
>     > Sven
>     > On 7/22/2010 7:42 AM, Hola Hallo wrote:
>     >> Hi everyone,
>     >>
>     >> Thanks *a lot* for your replies!!!
>     >>
>     >> However, the examples you mention of parrying with a 1H spear don't
>     >> seem to apply in the case of this character (please correct me
>     if I'm
>     >> wrong). For example, Bj?rn has been kind to mention how there are
>     >> historic precedents of parrying with a lance, but this elf
>     character
>     >> is basically going to fight on foot. Sven has mentioned his own
>     >> experience, but parrying with his 1H spear was a desperate case. I
>     >> mean, there doesn't seem be any precedent of infantry being
>     trained to
>     >> attack /and parry/ with a 1H spear. Therefore, I think I'll go with
>     >> Sven's suggestion of giving the charachter a 90% shield parry
>     instead.
>     >> It just seems more logical for a god such as Yelmalio to give his
>     >> worshippers proficiency in the spear-and-hoplon combat style rather
>     >> than a weird proficiency in spear parry.
>     >>
>     >>
>     >>
>     >> 2010/7/21 <runequest-request at rpgreview.net
>     <mailto:runequest-request at rpgreview.net>
>     >> <mailto:runequest-request at rpgreview.net
>     <mailto:runequest-request at rpgreview.net>>>
>     >>
>     >>     Send Runequest mailing list submissions to
>     >> runequest at rpgreview.net <mailto:runequest at rpgreview.net>
>     <mailto:runequest at rpgreview.net <mailto:runequest at rpgreview.net>>
>     >>
>     >>     To subscribe or unsubscribe via the World Wide Web, visit
>     >> http://rpgreview.net/mailman/listinfo/runequest_rpgreview.net
>     >>     or, via email, send a message with subject or body 'help' to
>     >> runequest-request at rpgreview.net
>     <mailto:runequest-request at rpgreview.net>
>     >> <mailto:runequest-request at rpgreview.net
>     <mailto:runequest-request at rpgreview.net>>
>     >>
>     >>     You can reach the person managing the list at
>     >> runequest-owner at rpgreview.net
>     <mailto:runequest-owner at rpgreview.net>
>     <mailto:runequest-owner at rpgreview.net
>     <mailto:runequest-owner at rpgreview.net>>
>     >>
>     >>     When replying, please edit your Subject line so it is more
>     specific
>     >>     than "Re: Contents of Runequest digest..."
>     >>
>     >>
>     >>     Today's Topics:
>     >>
>     >>       1. parrying with 1h-spear + hailing to the fatigue-rules
>     based
>     >>          on reacent experience :) (Bj?rn Are St?len)
>     >>
>     >>
>     >>    
>     ----------------------------------------------------------------------
>     >>
>     >>     Message: 1
>     >>     Date: Tue, 20 Jul 2010 13:53:29 +0000
>     >>     From: Bj?rn Are St?len <stolenbjorn at hotmail.com
>     <mailto:stolenbjorn at hotmail.com>
>     >> <mailto:stolenbjorn at hotmail.com <mailto:stolenbjorn at hotmail.com>>>
>     >>     To: Rune Quest mailgruppe <runequest at rpgreview.net
>     <mailto:runequest at rpgreview.net>
>     >> <mailto:runequest at rpgreview.net <mailto:runequest at rpgreview.net>>>
>     >>     Subject: [Runequest] parrying with 1h-spear + hailing to the
>     >>            fatigue-rules based on reacent experience :)
>     >>     Message-ID: <BAY120-W268E76A1DA9D9F71FECF64BBA00 at phx.gbl>
>     >>     Content-Type: text/plain; charset="iso-8859-1"
>     >>
>     >>
>     >>     I see the right answer has been given allready, I just want to
>     >>     join in and confirm that a 1h. spear is perfectly possible to
>     >>     parry with. Fiore di Liberi even shows how you can parry a
>     >>     lance-attack with your own lance, it's pretty much the same
>     >>     consept as when you do "winden" with longsword
>     >>
>     >>
>     >>
>     >>     I'm just back from the re-enactmentbattle of Grunwald btw;
>     here's
>     >>     a teaser from polish TV
>     http://www.youtube.com/watch?v=efgKl20UK-c
>     >>     (the footage is not from this year's event). This year
>     about 500
>     >>     000 were watching, and we were about 3000 fighters on the
>     field,
>     >>     80 mounted, some 20 cannons, some 50 handguns, and some 100
>     >>     archers on each side. The rest were fighting with polearms or
>     >>     1h-swords. It was 42 degrees celcius when we fought, and
>     I've now
>     >>     experienced in person how overheating is well reflected in the
>     >>     encumbrance-vs-fatigue-rules in RQ3!
>     >>
>     >>
>     >>
>     >>
>     >>
>     >>     Date: Mon, 19 Jul 2010 10:43:44 -0700
>     >>     From: vikingjarl at gmail.com <mailto:vikingjarl at gmail.com>
>     <mailto:vikingjarl at gmail.com <mailto:vikingjarl at gmail.com>>
>     >>     To: runequest at rpgreview.net
>     <mailto:runequest at rpgreview.net> <mailto:runequest at rpgreview.net
>     <mailto:runequest at rpgreview.net>>
>     >>     Subject: Re: [Runequest] [RQ III] - Is it possible to parry
>     with a
>     >>     1H spear?
>     >>
>     >>     Actually from the point of view of someone who has been
>     fighting
>     >>     with Medieval Weapons since 1958 - Yes I can imagine it & have
>     >>     done it. I can tell you that the specific gift was added
>     based on
>     >>     me & what I demonstrated during the writing of the game. Steve
>     >>     Perrin had watched a battle I had where I had lost my left arm
>     >>     during an SCA melee back in the mid-70's and proceeded to
>     hold off
>     >>     7 guys with just a short one-handed spear and still managed to
>     >>     take down 3 of them before my companions came up & finished the
>     >>     rest. Admittedly this was a very unusual case.
>     >>
>     >>     So it is as you can see a very valid skill. All that being
>     said if
>     >>     you so desire then you could rationally limit it to "90% to
>     attack
>     >>     and parry when armed with 1H spear & Hoplon (cult) shield". It
>     >>     depends on your vision of the scenario. It would be far more
>     >>     common for the attack to be with the spear & the parry with the
>     >>     shield & thus the player would lose the ability if not armed
>     >>     specifically with the cult shield & spear. How do you
>     envision it?
>     >>
>     >>     Skol,
>     >>     Sven
>     >>
>     >>     On 7/19/2010 1:53 AM, Hola Hallo wrote:
>     >>     Hi everyone,
>     >>
>     >>     Last day my little brother asked me to create a RQ3
>     character for
>     >>     him. He is a fan of Link, of the Zelda videogames, so he
>     chose to
>     >>     create a green elf. He is initiate of Aldrya and Yelmalio
>     >>     (Halamalao), and when he rolled for the Yelmalio gift, he
>     got the
>     >>     "90% to attack and parry with 1H spear".
>     >>
>     >>     But, wait a second, can you imagine someone parrying
>     attacks with
>     >>     a 1H spear?  O_O;
>     >>
>     >>     Should I change this for a 90% parry with shield?
>     >>     Or just take the 2H-spear-90%-attack-and-parry gift instead?
>     >>
>     >>     What do you think?
>     >>
>     >
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>     >
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>     > http://rpgreview.net/mailman/listinfo/runequest_rpgreview.net
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>     > End of Runequest Digest, Vol 27, Issue 10
>     > *****************************************
>
>
>
>
>     ------------------------------
>
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>     http://rpgreview.net/mailman/listinfo/runequest_rpgreview.net
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>     *****************************************
>
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>
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