[Swordbearer] Pack Animals
Kai Zimmermann
Hans_Zarkov at gmx.de
Tue Jun 14 22:10:15 UTC 2011
Am 14.06.2011 11:45, schrieb lev at rpgreview.net:
>> So, I've finally given in to my old-school urges and decided to run a
>> West Marches style game using Swordbearer.
>
> A good choice :)
When I saw the lovely, crunchy table for overland travel I knew it was
the right system. Also, you need danger for a good game of that type,
and the combat system sure makes characters' life interesting and dangerous.
> In which case "an adventurer's mule" would include the sort of the things
> that "an adventurer" would carry.
> [...]
> I would rule that all of this could fall under "adventurer's
> gear".
Put like that, I can certainly see that treasures, looted weapons and
ten kinds of flotsam and jetsam are "adventurerer's gear". Yeah, that's
a good call.
>> I was tempted to rule that bearers, mules etc. can each carry ten items,
>> just like other characters, but then I realized that the ten item limit
>> works together with the social status rules for limiting purchases and
>> possessions ... Nice.
>
> That's true, but it's for ownership not carrying
Yes, certainly. That's what makes it such a nice mechanic.
> Hope this helps,
It did help, so thanks a lot.
--
"It's those cursed rabbits!"
(Alfred Lord Tennyson)
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