[Swordbearer] Starvation and Water
Kai Zimmermann
Hans_Zarkov at gmx.de
Mon Jun 20 19:15:54 UTC 2011
Am 19.06.2011 01:30, schrieb lev at rpgreview.net:
> I was thinking also that water should be very significant - more so than
> food. One can survive quite some time, albeit in a weakened state, without
> food... But when water is missing then you're in serious trouble and
> quickly.
Absolutely. The margin is so small - 3 to 4 days with activity in not
too warm weather - that it is far less of a rules problem than food.
Reduce by a day for hot or exceedingly cold weather or very strenuous
activity, add a day for characters with a high mass, and you're in the
ballpark.
> Something that a particularly realistic GM may introduce - if even for
> narrative purposes - when character's are effectively down to half their
> normal intelligence due to hunger or thirst... then the hallucinations
> start.
Oh yes. Also looking forward to mighty adventurers getting devoured by a
pack of wild dogs because they are too dazed and weak from hunger and
thirst.
Kai
--
"It's those cursed rabbits!"
(Alfred Lord Tennyson)
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