From: owner-rq-rules-digest To: rq-rules-digest@hops.wharton.upenn.edu Subject: RQ Rules Digest: V3 #57 Reply-To: rq-rules Errors-To: owner-rq-rules-digest Precedence: bulk Content-Return: Prohibited Return-Path: owner-rq-rules-digest RQ Rules Digest: Tuesday, 3 September 1996 Volume 03 : Number 057 TABLE OF CONTENTS Delecti@aol.com Oops! Mmohrfield@aol.com RQ Rules Digest: V3 #53 Mmohrfield@aol.com RQ Rules Digest: V3 #53 Mmohrfield@aol.com God I'm embarrassed.... RULES OF THE ROAD 1. Do not include large sections of a message in your reply. Especially not to add "Yeah, I agree" or "No, I disagree." Or be excoriated. If someone writes something good and you want to say "good show" please do. But don't include the whole message you praise. 2. Use an appropriate Subject line. 3. Learn the art of paraphrasing: Don't just quote and comment on a point-by-point basis. When paraphrasing you demonstrate exactly how well you understand the point someone was trying to make. 4. There is no number 4. ---------------------------------------------------------------------- From: Delecti@aol.com Date: Tue, 3 Sep 1996 21:21:03 -0400 Subject: Oops! Sorry Everyone, That last post was for Peter. (Duh!) All in all though for about four hours of sleep in the last two days (baby girl is not sleeping well, thus daddy does not, does help to get the reading done till your brain frys though) and only one mis-post, I am not doing to badly. Although I did drill a small hole in my finger earlier today, but the only net thing I can relate it to is that you do not always feel pain until you notice a wound (i.e. combat realism). I did not notice it because it was a small very sharp bit, and I did not hit the bone (thankfully) or I might have felt it and thus pain (I went through a wood panel first, just had my hand on the other side.). But the instant I noticed it (wondering what I wet my hand on)...ouch! End fatigued ramblings (be interesting to hear how people handle long term fatigue though) Aloha, Scott ------------------------------ From: Mmohrfield@aol.com Date: Tue, 3 Sep 1996 22:09:54 -0400 Subject: Re: RQ Rules Digest: V3 #53 >Elves: In the Cults Book under Aldrya it says that there are >Friends >of the Forest, High Elves, a Shamans type, Wood Lord and >Gardener. >How does this work exactly? What is the progression? >Is it Friends -> High Elves OR Shaman -> Wood Lord -> >Gardener ? It's Children of the Forest->High King Elf->Wood Lord->Gardner. The God's of Glorantha supplement is a little vague about how to become a Shaman of Aldrya, but the Elder Secrets of Glorantha supplement says that you can become a shaman after belonging to any other subcult. It also mentions a new Elder Sister subcult for Dryads with the progression being Children of the Forest->Elder Sister->Gardner. Dryads, according to ESoG, connot become shamans. >Also can an Elf become a Sorcerer (I say no, as it seems that >they >would be deserting their Goddess and wither away.. ) I seem to recall that someone on one of the Digests said that Greg Stafford had said that elves cannot use sorcery for precisely this reason. >After reading the rules several times now, it seems to us >that to use >magic to a large degree requires you to be a Ass >Shaman/Shaman , >Initiate Priest/Priest, Apprentice/Adept >and to become the above then your parents have to be similar >ie >Shaman, Priest or Adept. >How does a char become a Ass Shaman if his parents were not >shamans? >Roll Pow x 1 for the fetches approval after 25% in various -- >this >seems nigh on impossible. Similar for Apprentice Sorcerer >and >Initiate Priest. It seems that RQ has some nifty magic, but >players >do not seem to have a lot of access to it? Is this right? You don't have to have been the child of a priest in order to automatically become an initiate for the 1 POW sacrifice, you only have to have been the child of another initiate. Practicaly everybody in central Genertela is an initiate of some diety, so their children may become initiates of that diety without much trouble. In Sun County the diety will be Yelmalio (for the men) and Ernalda (for the women.) Once you're an initiate you can learn the spirit magic listed for your cult for the price of 30 pennies+15 pennies per point of spell. You can also gain non-reuseably those divine spells which are reusable to priests. You can also get learn those spirit magic spells listed for your diety's associate dieties at the price of 100 pennies+50 pennies per point of spell. Hope that helps you. Mark Mohrfield ------------------------------ From: Mmohrfield@aol.com Date: Tue, 3 Sep 1996 22:09:45 -0400 Subject: Re: RQ Rules Digest: V3 #53 Andrew Bennett writes >Elves: In the Cults Book under Aldrya it says that there are >Friends >of the Forest, High Elves, a Shamans type, Wood Lord and >Gardener. >How does this work exactly? What is the progression? >Is it Friends -> High Elves OR Shaman -> Wood Lord -> >Gardener ? It's Children of the Forest->High King Elf->Wood Lord->Gardner. The God's of Glorantha supplement is a little vague about how to become a Shaman of Aldrya, but the Elder Secrets of Glorantha supplement says that you can become a shaman after belonging to any other subcult. It also mentions a new Elder Sister subcult for Dryads with the progression being Children of the Forest->Elder Sister->Gardner. Dryads, according to ESoG, connot become shamans. >Also can an Elf become a Sorcerer (I say no, as it seems that >they >would be deserting their Goddess and wither away.. ) I seem to recall that someone on one of the Digests said that Greg Stafford had said that elves cannot use sorcery for precisely this reason. >After reading the rules several times now, it seems to us >that to use >magic to a large degree requires you to be a Ass >Shaman/Shaman , >Initiate Priest/Priest, Apprentice/Adept >and to become the above then your parents have to be similar >ie >Shaman, Priest or Adept. >How does a char become a Ass Shaman if his parents were not >shamans? >Roll Pow x 1 for the fetches approval after 25% in various -- >this >seems nigh on impossible. Similar for Apprentice Sorcerer >and >Initiate Priest. It seems that RQ has some nifty magic, but >players >do not seem to have a lot of access to it? Is this right? You don't have to have been the child of a priest in order to automatically become an initiate for the 1 POW sacrifice, you only have to have been the child of another initiate. Practically everybody in central Genertela is an initiate of some diety, so their children may become initiates of that diety without much trouble. In Sun County the diety will be Yelmalio (for the men) and Ernalda (for the women.) Once you're an initiate you can learn the spirit magic listed for your cult for the price of 30 pennies+15 pennies per point of spell. You can also gain non-reuseably those divine spells which are reusable to priests. You can also get learn those spirit magic spells listed for your diety's associate dieties at the price of 100 pennies+50 pennies per point of spell. Hope that helps you. Mark Mohrfield ------------------------------ From: Mmohrfield@aol.com Date: Tue, 3 Sep 1996 22:23:25 -0400 Subject: God I'm embarrassed.... Sorry about those three identicle posts, everyone. Over a year since I bought my Mac and I'm STILL a newbie..... Mark Mohrfield ------------------------------ End of RQ Rules Digest: V3 #57 ****************************** This is the bottom of the RuneQuest Rules Digest. RuneQuest is a trademark of Avalon Hill, and Glorantha is a trademark of Chaosium. With the exception of previously copyrighted material, unless specified otherwise all text in this digest is copyright by the author or authors, with rights granted to copy for personal use, to excerpt in reviews and replies, and to archive unchanged for electronic retrieval. Send electronic mail to Majordomo@hops.wharton.upenn.edu with "help" in the body of the message for subscription information on this and other mailing lists. WWW material at http://hops.wharton.upenn.edu/~loren/rolegame.html