[Questworld] Characters

Lev Lafayette lev at rpgreview.net
Tue Feb 24 12:21:10 UTC 2009


Everyone is built on 200 Character and Background Points, plus Problem
Points. 

Dale
Concept: Ranger
Name:
Age: Adult (between 18-25)
Characteristics: STRength 12 (20 Character points), DEXterity 13 (30
Character points), CONstitution 15 (50 Character points), SIZe 11 (10
Character points), INTelligence 10 (0 Character points), POWer 10 (0
Character points), CHArisma 10 (0 Character points). Total of 110 gross,
110 net Character Points
Move ((STR+CON)/2)) = 14,  Spirit (POW x 5) = 50, Health ((CON+SIZ)/2) =
13, Damage Bonus ((STR+SIZ)/5)-4)) = +1
Benefits: Adult (30 Character points), Shoot on the Run (20 points),
Bump of Direction (10 Character Points), Lightsleep (10 character
Points)  Total of 70 gross, 180 net Character points
Skills: (100% max) 20 Easy skills +15%, 20 Medium Skills +10%, 10 Hard
Skills +5%. Total of 50 gross, 230 net Character Points).
Magic: (10 spells max) 5 Divine Magic, 5 Folk Magic. Total of 10 gross,
240 net Character Points
Problems: Rangers Code (frequent, requires INT roll) (30 problem
points), Known Locally As Ranger (treated suspiciously) (10 problem
points). NET 200 Character Points.
Wealth: 500 silvers


Dale's Daughter
Concept: Shape-shifter
Name:
Age: Youth (between 13-17)
(Human Form) STRength 12 (20 points), DEXterity 14 (40 points),
CONstitution 13 (30 points), SIZe 9 (-10 points), INTelligence 12 (20
points), POWer 12 (20 points), CHArisma (0 points). Total of 120 gross,
120 net Character Points
(Wolf Form) DEXterity (+50%) 20, INTelligence (-50%) 6.
Move ((STR+CON)/2)) = 13,  Spirit (POW x 5) = 60, Health ((CON+SIZ)/2) =
11, Damage Bonus ((STR+SIZ)/5)-4)) = +0
Benefits: Youth (25 Points), Night Vision (Wolf Form), Natural Armour (1
point) (Wolf Form), Leaping (Wolf only), Tranform Into Wolf (Night, Full
Moon Only, No Conscious Control) 30 Points. Total of 55 gross, 175 net
Points
Skills: (Max 75%) 20 Easy skills +15%, 20 Medium Skills +10%, 10 Hard
Skills +5% (Total of 50 gross, 225 net Character Points)
Magic: (5 spells max) 5 Folk Magic (Total of 5 Gross, 230 Net Character
Points)
Problems: Vulnerable to Silver (10 Problem Points), Foreigner (20
Problem Points). NET 200 Character Points
Wealth: 100 silvers
Weapons: 1d8 Bite (wolf form only)


Peter
Concept: Warrior-Wizard
Name:
Age: Experienced (between 26-38)
STRength 13 (30 Character points), DEXterity 10 (0 Character points),
CONstitution 12 (20 Character points), SIZe 12 (20 Character points),
INTelligence 13 (30 Character points), POWer 15 (50 Character points),
CHArisma 7 (-30 Character Points). Total of 120 gross and net Character
Points
Move ((STR+CON)/2)) = 13,  Spirit (POW x 5) = 65, Health ((CON+SIZ)/2) =
12, Damage Bonus ((STR+SIZ)/5)-4)) = +1
Benefits: Experienced (50 points), Good Society Position Total of 70
gross, 190 Net character points
Skills: (125% max): 20 Easy skills +15%, 20 Medium Skills +10%, 15 Hard
Skills +5% (Total of 55 gross, 245 net Character Points) 
Magic: (15 spells max) 15 Sorcery spells, 10 point Mana Vessel (10
Character Points) (Total of 25 gross, 270 net Character Points)
Problems: Day blind (20 points), Hermetic Code (frequent) (20 points),
Bound to Serve Local Lord (frequent) (20 points), Regionally Known
Criminal (but actually innocent) (10 points). NET 200 Character Points
Wealth: 1000 silvers, 

Gawain
Concept: Rogue
Name:
Age Adult (between 18-25) Max 130 Problem Points
STRength 8 (-20 Character points), DEXterity 15 (50 Character points),
CONstitution 10 (0 Character points), SIZe 8 (-20 Character points),
INTelligence 15 (50 Character Points), POWer 10 (0 Character Points),
CHArisma 13 (30 Character Points). Total of 90 gross and net Character
Points
Move ((STR+CON)/2)) = 9 + 1d3 = 11,  Spirit (POW x 5) = 50, Health ((CON
+SIZ)/2) = 9, Damage Bonus ((STR+SIZ)/5)-4)) = -1
Benefits: Adults (30 points), Ambidexterity (10 points), Eidetic Memory
(10 points), Fast (10 points), Local Fame (10 points), Leadership (20
points). Total 80 gross, 170 net points.
Skills: (100% max) 30 Easy skills +15%, 20 Medium Skills +10%, 10 Hard
Skills +5% (Total 50 gross, 230 net Character Points)
Magic: (10 spells max) 4 Folk Magic, 3 Divine, 3 Sorcery (Total 10
gross, 240 net Character points)
Problems: Kleptomania (20 points), Dependent Youth (20 points). NET 200
Character points)
Wealth: 500 silvers


I haven't allocated skills yet. But if you like the following are base
skill bonuses for the various categories

Agility [DEX+CON]
Communication [CHA+INT]
Knowledge [INT+INT]
Magic [CHA+POW]
Manipulation [DEX+STR}
Perception [INT+CON]

And the following is a skill list.

Overskill 
Subskill 
Category 
Difficulty
Athletics 




Agl 


M




Balance 


Agl 


E




Climb 


Agl 


E




Jump 


Agl 


E




Swim 


Agl 


E




Tumble 


Agl 


E


Boat 




Agl 


M




Row 


Agl 


E




Sail 


Agl 


E


Brawl 




Man 


M




Grapple 


Man 


E




Punch 


Man 


E


Ceremony <type> 




Mag* 


H




Enchant <type> 


Mag 


H




Sanctify
<purpose> 


Mag 


M




Summon <entity> 


Mag 


M




Teleport Circle 


Mag 


M


Custom




Know* 


H




<foreign> Culture 


Know 


M




<local> Culture 


Know 


E




<unknown> Culture 


Know 


H


Defense 




Agl 


H




<exotic weapon>
Parry 


Agl* 


H




<standard weapon>
Parry 


Agl 


M




Dodge 


Agl 


M




Shield Parry 


Agl 


E


Devise 




Man 


H




Craft <thing> 


Man 


M




Lockpick 


Man 


M




Mechanician 


Man 


M




Trap 


Man 


M


Drive 




Man 


H




<animal drawn
vehicle> 


Man 


E




<self-propelled
vehicle> 


Man 


M


General Magic Lore




Know 


H




Own Cult Lore 


Know 


E




Specific Magic
Lore 


Know* 


M


General Natural
World




Know 


H




<specific beast>
Lore 


Know* 


E




Animal Lore 


Know 


M




Chaos Lore 


Know* 


M




Human Lore 


Know 


M




Otherworld Lore 


Know* 


M




Plant Lore 


Know 


M


General Physical
World




Know 


H




Mineral Lore 


Know* 


M




Music Lore 


Know 


M




Weather Lore 


Know 


M


Evaluate <subject>




Know* 


M




<specific
substance> Lore 


Know* 


E




<specific terrain>
Lore 


Know* 


E


Historical Lore 




Know 


H




Ancient History 


Know* 


H




Local National
History 


Know* 


M




Local Recent
History 


Know 


E


Magic 




Mag* 


H




Folk Magic 


Mag


E




Prayer 


Mag 


M




Sorcery 


Mag 


M


Maneuver 




Man 


H


Martial Arts 




Know* 


H




Hand to Hand
Defense 


Know 


M




Hand to Hand
Offense 


Know 


M




Weapon Defense 


Know 


M




Weapon Offense 


Know 


M


Offense 




Man 


H




<exotic weapon>
Attack


Man* 


M




<hand to hand>
Attack 


Man 


E




<ranged weapon>
Attack 


Man 


M




<standard melee>
Attack 


Man 


E




<thrown weapon>
Attack


Man


M


Perceive 




Per 


H




Listen 


Per 


M




Scan 


Per 


M




Search 


Per 


M




Track 


Per 


M


Perform 




Com 


M




Act 


Com 


M




Dance 


Com 


E




Sing 


Com 


E


Persuade 




Com 


H




Bargain 


Com 


M




Beg 


Com 


E




Bribe 


Com 


E




Fast-talk 


Com 


M




Seduce 


Com 


E


Physician 




Know 


H




First Aid 


Know 


E




Surgeon


Know


H




Treat Disease 


Know 


M




Treat Poison 


Know 


M


Play Instrument 




Man 


H




<complex
instrument> 


Man 


M




<simple
instrument> 


Man 


E


Present 




Com 


H




Debate 


Com 


E




Instruct 


Com 


M




Intimidate 


Com 


E




Orate 


Com 


M


Read/Write 




Know* 


H




<ancient
language> 


Know 


M




<common language> 


Know 


E




<dead language> 


Know 


H




<foreign
language> 


Know 


M




<other species
language> 


Know 


H


Ride 




Agl 


H




Ride <exotic
flying beast> 


Agl* 


H




Ride <exotic
ground beast> 


Agl* 


M




Ride <flying
riding beast> 


Agl* 


M




Ride <riding
ground beast> 


Agl 


E


Throw 




Man 


M




<Weapon> 


Man 


E




Accuracy


Man 


E




Distance 


Man 


E


Sleight*




Man*


M




Conceal 


Man 


M




Hide Action 


Man 


E




Pickpocket 


Man*


E


Speak 




Com 


H




<alien species
language>


Com* 


H




<body language> 


Com 


M




<foreign language>


Com* 


M




<local language> 


Com 


E




<unspoken
language> 


Com* 


H


Spirit Skills 




Mag* 


H




Command Spirit


Mag 


M




Persuade Spirit


Mag 


M




Summon Spirit


Mag 


M


Stealth 




Agl 


H




Hide 


Agl 


M




Sneak 


Agl 


M







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